Notable Members and Modders

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Revision as of 21:26, 6 December 2017 by Geice (talk | contribs) (Reverted edits by Dark-Al (talk) to last revision by Asbestosstar)
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Aside from official patches and fixes produced by Gabriel Interactive and Infogrames a number of third party developers coded and created unofficial modifications and developments for the Robot Arena 2 game and game engine. Below is a choice selection of the real movers and shakers in the development community followed by a listing of other lesser-known reskinners or remodders.

Notable Component Creators


Notable Arena Creators


Notable AI Coders

  • disturbed
  • Radio F Software - RFS AI Pack.
  • Sovereign II - First AI Pack.
  • Starcore - One of the first to create and release multi-function and tailored function AI.py files. Omni.py being a defacto standard for many builders more than a decade later.
  • Pyscolone - Very difficult AI pack
  • Gigafrost - Considered to have created the second most advanced AI Pack ever.
  • Madiaba - Written several new AI.py; especially for multi-functioning bots.
  • Philetbabe
  • JoeBlo
  • Clickbeetle
  • apanx - Created the brilliant SuperDuperMegaUltra.py


Notable Graphic Artists


Notable Plugin/Add-on Creators


Notable Stock Robot Builders

Throughout the history of Robot Arena 2, there have been many people who have made major advancements in Bot Building. These include (but are not limited to):


Notable DSL Robot Builders

More currently the activity has greatly increased in DSL, there have also been many people who have made major advancements in this version of RA2. These include (But are not limited to):


Notable Tournament Hosts