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- 32 bytes (4 words) - 02:28, 28 August 2010
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- ...rmat. You can freely edit them, but be warned about the size, and standard modding precautions MUST be taken. [[Category: Game files]] [[Category: Modding]]1 KB (178 words) - 04:45, 21 April 2010
- =Modding Robot Arena 2= *[[Introduction to RA2 modding]]1 KB (150 words) - 09:33, 16 April 2016
- ===Modding=== Doesn't know the first thing about modding and doesn't want to.2 KB (354 words) - 15:21, 22 April 2013
- == Modding ==3 KB (447 words) - 11:16, 2 August 2015
- == Modding ==3 KB (416 words) - 18:29, 14 January 2018
- == Modding ==4 KB (548 words) - 15:35, 9 July 2018
- While not a great builder, he has above average modding skills. managed to edit an [[AI python file]] by himself and managed to bea2 KB (238 words) - 01:16, 22 October 2016
- This is the nitty-gritty of modding is stored - component data! Inside, you may find .[[TXT]] files describing3 KB (514 words) - 20:54, 27 February 2014
- ===Modding===10 KB (1,535 words) - 08:23, 3 September 2015
- ...while under the tutelage of [[Madiaba]], he learned some of the basics of modding and was able to co-work on many of [[Madiaba]]'s later projects. [[Madiaba]5 KB (755 words) - 19:53, 25 June 2018
- AceUplink became a huge hotbed of activity in the RA2 modding scene and lent a hand in forming a number of relationships that shaped Robo5 KB (797 words) - 13:32, 18 February 2014
- ...fectiness (or sometimes usefulness) JoeBlo spent much of his time learning modding with Madiaba.5 KB (823 words) - 20:22, 20 February 2021
- '''Modding''' - Was always a good painter, his skillset has increased far more since h9 KB (1,461 words) - 20:55, 5 May 2018
- '''Modding''' - Reskinned an arena for Gazea2's (possibly cancelled) Stock mod [[RA2IN10 KB (1,444 words) - 06:14, 27 April 2017
- -v2.2 and newer versions contain actual modding of the game, leaving the DSL 2.1 strain and making this a mod.22 KB (2,890 words) - 12:49, 22 July 2020