Difference between revisions of "RA2: Backlash"

From RA2Wiki
Jump to navigation Jump to search
m
Line 180: Line 180:
 
==Versions/ Releases==
 
==Versions/ Releases==
  
Version 1 is set for its public release in 2010
+
'''Backlash - First Blood''' The first public demo featuring some of the original beta 1 parts, AI and an exclusive UI, A direct installable plugin to Standard RA2 with a few steps, the main focus was to trial the class separation idea for parts
 +
 
 +
'''Backlash''' The official release currently set for September 2010
  
 
==Credits==
 
==Credits==

Revision as of 08:38, 20 August 2010

RA2: Backlash is a all new conversion mod currently being constructed by JoeBlo. RA2: Backlash (more more commonly referred to as simply Backlash) is a standalone RA2 version that amps up the damage, speed and power of motors, drive, weapons, etc and reduces the HP and fracture of everything, thus making it really destructive.

General Rules/ Guidelines

general rules: rules as in how the norm will be excepted, for example DSL is always excepted as realism unless it is specified different, so...

the game is focused on spinner robots, the general excepted bot types in showcasing, etc would be

Realistic rules (making a robot that would act or is buildable in real life) will also be included

Weight Classes

  • Lightweight < 249kg
  • Middleweight 250kg - 399kg
  • Heavyweight 400kg - 800kg
  • Superheavyweight 800kg - 1200kg

New Game Modes

Mayhem Match, replacing the custom match selection in exhibition that was present in DSL, Mayhem Mode is a sumo match with weaponry allowed. all of the arenas are small in size with no walls not forgetting staying on the small platform is even more difficult with the arena's in game hazards.

Test Arena Games new mini games are also part of the testing garage area including things like Hockey, Target Shooting and Bowling

Components

  • Power - 7
  • Extenders - 60
  • Weapon Motors - 5
  • Drive Motors - 5
  • Wheels - 8
  • Weapons - 32

New Arenas

  • Construction Site (testing arena)
  • Dreadzone Arena (death match, team match, rumble match)
  • Space Platform (mayhem match)
  • Bombshell Box (mayhem match)
  • Head To Head Arena (team match)
  • Nuclear Powerplant (tabletop)
  • Clash Cubes 3 Arena (death match, team match, rumble match)
  • Wrestling Arena (death match, team match, rumble match)
  • Ring Arena (death match, team match, rumble match)
  • Twiiiiiiiiiiiiiisted Arena (death match, team match, rumble match)
  • ???? (death match, team match, rumble match)
  • ???? (death match, team match, rumble match)
  • ???? (King of the Hill)
  • ???? (mayhem match)
  • Combat Zone (New Skin)
  • Octagon (New Skin, Small Adjustments)
  • Parking Lot (New Skin, New Hazards, Adjustments)

AI Teams

Version 1 will contain only 4 robot teams each consisting of a Lightweight (LW), Middleweight (MW), Heavyweight (HW) and Superheavyweight (SHW). the 2 remaining team slots will be present to allow for later expansion or places for users to AI their own robots without losing the original AI. JoeBlo Is constructing the AI with a number of top builders which were requested by him, these include Naryar, R0B0SH4RK and Pwnator. Doomkiller and Craaig were also given the thumbs up to submit a team.

Team Name Team Motto LW MW HW SHW
Modern Artillery "???" Merkava Panzer Stampede Armygeddon
Prehistoric Assault "Guess Who's Back?" ??? ??? Grog The Destroyer ???
Team 3 "???" ??? ??? ??? ???
Team 4 "???" ??? ??? ??? ???
Team 5 "???" ??? ??? ??? ???
Team 6 "???" ??? ??? ??? ???
Team 7 "???" ??? ??? ??? ???
Team 8 "???" ??? ??? ??? ???
Team 9 "???" ??? ??? ??? ???
Team 10 "???" ??? ??? ??? ???
Team 11 "???" ??? ??? ??? ???
Team 12 "???" ??? ??? ??? ???
Team 13 "???" ??? ??? ??? ???
Team 14 "???" ??? ??? ??? ???
Team 15 "???" ??? ??? ??? ???

Versions/ Releases

Backlash - First Blood The first public demo featuring some of the original beta 1 parts, AI and an exclusive UI, A direct installable plugin to Standard RA2 with a few steps, the main focus was to trial the class separation idea for parts

Backlash The official release currently set for September 2010

Credits

Project Director - JoeBlo

Technical Supports/ Info - Madiaba, Serge

Arenas - JoeBlo, Madiaba, Serge with special mention to Lu-Tze

Components - JoeBlo, Darkrat, Serge, Madiaba with special mentions to Clickbeetle, Lu-Tze & AW

Component Balancing - JoeBlo, with special mention to 123savethewhales for the Batteries values.

UI - JoeBlo with special mention to Madiaba for GIB coding work.

AI Robots/ Teams - JoeBlo, Naryar, R0B0SH4RK, Pwnator, Doomkiller & Craaig

AI Coding - JoeBlo, Madiaba with special mentions to.. *whoever I steal pythons from when the time comes*

A Big Thank-you to all that are helping towards this project without you it wouldn't be possible.