Hammer

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Revision as of 01:38, 8 December 2008 by 130.79.9.86 (talk)
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Hammers have all one thing in common: weapons attached to a burst motor with a long extender between the motor and weapons.

Hammer (vertical)

Real life examples: Frenzy, Killerhurtz, The Judge, Diesector (partly)

RA2 examples: Grog, BEAR, Bushido


A bot that basically brings down a weapon on the opponent. Can be everything: a bear claw, an axe, a katana...

A hammer is basically better against bots with a vulnerable roof (rammers). It can be efficient against a bot with a lot of extenders and against horizontal spinners if built well.

Side Hammer

Real life examples: Splinter (Robot Wars)

RA2 examples: Atom Smasher


Basically, kind of an hybrid between a clamp, a thwacker and a hammer. Rather than bringing down the weapon, it is bringing it from the sides, like a claw closing on the opponent.

This type hasn't generally the damage values of a normal hammer and does worse against horizontal spinners, but can be made invertable then.

If you want your hammer to be damaging, then put several weapons on your hammer head. A hammer head featuring three razor tips is way better than a simple sledgehammer.

Trivia

Hammers are a rarely built type. Often, a newbie builds one, but then often switchs to another bot type.

A few builders still perpetuate the species, mainly Sage and in a lesser extent Naryar.

PROS

  • Repeated damage
  • Vertical hammers are very good against large bots that don't protect their top (HS and Rammers mainly). Side hammers are good against everything that hasn't side protection (sometimes hammers, but mainly vertical spinners
  • Weapons aren't easy to hit (excepted on horizontal ones)
  • Extremely good when pinning an opponent
  • Side hammers can be used as SnS in a lesser extent

CONS

  • Needs front protection
  • Somewhat unstable when firing it's weapon
  • Flanking is a big issue on vertical hammers; not that big on side ones, but top protection is.
  • Vertical hammers do miss more than other weapons