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| | A hammer is basically better against bots with a vulnerable roof (rammers). | | A hammer is basically better against bots with a vulnerable roof (rammers). |
| | It can be efficient against a bot with a lot of extenders and against [[horizontal spinner]]s if built (extremely) well. | | It can be efficient against a bot with a lot of extenders and against [[horizontal spinner]]s if built (extremely) well. |
| | + | |
| | + | '''PROS''' |
| | + | *Attacks the top of a bot, which tends to be unarmored |
| | + | *Can attack freely when pinning an opponent |
| | + | *Weapons tend to be hard to reach |
| | + | |
| | + | '''CONS''' |
| | + | *Needs front protection |
| | + | *Not the most stable of bot types |
| | + | *Vulnerable to flanking. |
| | + | *Especially in Stock, fragile weapon extenders |
| | + | *Difficulty self-righting |
| | + | *Very specialized design: good against several bot types, poor against most others |
| | + | *Low number of weapons. |
| | | | |
| | ==Side Hammer== | | ==Side Hammer== |
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| − | A side hammer is exactly what it says on the tin : a hammer . Rather than bringing down the weapon, it is bringing it from the sides, like a claw closing on the opponent. | + | |
| | + | A side hammer is exactly what it says on the tin : a hammer with side-swinging weapons. Rather than bringing down the weapon, it is bringing it from the sides, like a claw closing on the opponent. Can overlap with [[Clamp]]s. |
| | | | |
| | This type hasn't generally the damage values of a normal hammer and doesn't avoid horizontal weapons, but can be made [[invertable]] then. | | This type hasn't generally the damage values of a normal hammer and doesn't avoid horizontal weapons, but can be made [[invertable]] then. |
| | | | |
| | If you want your hammer to be damaging, then put several weapons on your hammer head. A hammer head featuring three razor tips is way better than a simple sledgehammer. | | If you want your hammer to be damaging, then put several weapons on your hammer head. A hammer head featuring three razor tips is way better than a simple sledgehammer. |
| | + | |
| | + | '''PROS''' |
| | + | *Hard to flank |
| | + | *Can attack freely when pinning an opponent |
| | + | *Can attack wheels more easily than other designs |
| | + | |
| | + | '''CONS''' |
| | + | *Tends to hit the opponent's weapons |
| | + | *Wide - may have mobility issues when next to walls |
| | + | *Very specialized (good against rammers, awful against HS and SnS) |
| | | | |
| | '''Trivia''' | | '''Trivia''' |
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| | A few builders still perpetuate the species, mainly [[Sage]], [[Clickbeetle]] and to a lesser extent [[Naryar]]. | | A few builders still perpetuate the species, mainly [[Sage]], [[Clickbeetle]] and to a lesser extent [[Naryar]]. |
| | | | |
| − | '''PROS'''
| |
| − | *Vertical hammers are good against large bots that don't protect their top ([[HS]] and [[Rammer]]s mainly). Side hammers are good against everything that hasn't side protection (sometimes hammers, but mainly vertical spinners)
| |
| − | *Vertical hammers tend to hit bots where they don't have weapons or armor -on the top (with the notable exception of other hammers or VS)
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| − | *One of the best bot types when [[pinning]] opponents
| |
| − | *Weapons tend to be hard to reach
| |
| | | | |
| − | '''CONS'''
| + | {{Bottypes}} |
| − | *Needs front protection
| |
| − | *Not the most stable of bot types
| |
| − | *Vulnerable to flanking, like most forward-attacking bots. Problem is lessened on side hammers.
| |
| − | *Especially in Stock, fragile weapon extenders
| |
| − | *Difficulty self-righting (excepted for side hammers)
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| | [[Category: Robot Types]] | | [[Category: Robot Types]] |