Changes

Jump to navigation Jump to search
42 bytes removed ,  12:30, 7 September 2008
m
removed names that were unneccesary
Line 5: Line 5:  
It creates an invisible anomaly that behaves like a landmine: when you come close to it, you have a big chance to be tossed randomly and apparently with no reason. Sometimes, the same component can create several havok explosions.
 
It creates an invisible anomaly that behaves like a landmine: when you come close to it, you have a big chance to be tossed randomly and apparently with no reason. Sometimes, the same component can create several havok explosions.
   −
Havok explosions range from a small push that will unbalance your bot and raise one or your sides, like if you were flipping a heavyweight with a Snapper 2, to reaching the ceiling in the blink of an eye. I, Naryar, personally witnessed a bot getting thrown at something like 75 meters by second. But this is extremely rare.
+
Havok explosions range from a small push that will unbalance your bot and raise one or your sides, like if you were flipping a heavyweight with a Snapper 2, to reaching the ceiling in the blink of an eye. Sometimes bots can be thrown more than 75 meters, but this is extremely rare.
    
As said before, extremely annoying (and unfair) because it can make you lose easily, or funny (but still unfair) if the other bot havoks.
 
As said before, extremely annoying (and unfair) because it can make you lose easily, or funny (but still unfair) if the other bot havoks.
46

edits

Navigation menu