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825 bytes removed ,  17:23, 14 October 2008
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No one seems to have the sound pack I made for RA2 nor my modified Octagon Arena which had a slower opening that made the arena be less of a death trap until the very climax of a match.
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My Current objective is to minimize the amount of uncategorized pages. Every page should link together and categories is one way to link themed articles together.
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== Stuff Made ==
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* AU Sound pack 1 and 2 (A better re-release will hit the net eventually when I finish fixing some of what DSL did not sounds-wise.)
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They were probably lost when Aceuplink went down!
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* An old Octagon Arena Hack to make the arena more dramatic rather than having a fight end 10 seconds because someone was bumped or bumped into the hellraisers and got sent into the pits. They now open close to the end, which raises the tension as the match looms to a close.
If you, or anybody else has them please use this uploader and I will host them on gametechmods.
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https://gametechmods.com/?do=Component_Uploader
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:I've uploaded my new octagon. This new version replaces the old one so it might not be MP friendly, but its a hell of a lot better to play in. The old way it was a giant death trap where half the arena real-estate was hazardous after about 10 seconds and the hell raisers randomly dumped people into the pits out of their control. Now the whole arena (except for the hell raisers and hammers) is useable and the pits open up tightening it for a dramatic conclusion. It adds a new dimension to have the pits open at the end. I probably should have made them open sequentially, but I made the modification long ago and have been kicking it through my hard drive ever since.
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P.S. I'm actually an administrator of Aceuplink before it went down.
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Us older guy's remember you and thanks for the contribution, you can now find it on the downloads page or here https://gametechmods.com/Robot_Arena2/Arenas/Klichka_octagon-revised.zip
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You're welcome and I hope they are good memories. [[User:Klichka|Klichka]] 19:54, 1 October 2008 (PDT)
 

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