Gyro Dance

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Gyro Dancing happens whit a robot has a fast spinning weapon, and loses a part of this weapon. The bot begins to wobble, and then can fall on it's side, and sort of lifts off the ground (usually balancing on one wheel). A heavier form of gyro dance is spikeball mode, when the bot goes wild after a gyro dance and it bounces everywhere uncontrollably in the arena, effectively seeming like a ball of spikes. and will stay that way until you stop spinnng. Gyro dancing is caused by the centrifugal force acting on the robot when its weapon is at a high speed.

Gyro Dance (also called "pulling a Mauler") is an issue on HS. The more spinners and weapon heads you have, the milder the gyro dance is. But if you lose one of your weapon head on a LW with only one spinner, be prepared to the spikeball mode.

To get a gyro dance, just rip off one of Tornado's sledgehammers or one of Berserker's axes.