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Finished STOP SHOUTING I'M NOT DEAF EDIT I Did before.
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Drills (because they suck more than saws)
 
Drills (because they suck more than saws)
   −
=MOBILITY/DRIVE/MECHANICS=
+
=Mobility/Drive/Mechanics=
    
Battlebot builder Christian Carlberg once said that drive train is the most  
 
Battlebot builder Christian Carlberg once said that drive train is the most  
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Spinners are the most common weapons type to employ this method.  
 
Spinners are the most common weapons type to employ this method.  
   −
=SELF-RIGHTING/BEING INVERTIBLE=
+
=Self-Righting/Being Invertible=
    
Don't ever assume you can't be flipped over. Sure, you might have a design  
 
Don't ever assume you can't be flipped over. Sure, you might have a design  
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to self-right. You do run the risk of breaking your spin motor.
 
to self-right. You do run the risk of breaking your spin motor.
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=MISC. SRM Q'S=
+
=Misc. Srimech Q's=
    
Q: Why should I build a self-righting mechanism or make my robot invertible?  
 
Q: Why should I build a self-righting mechanism or make my robot invertible?  
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capability into their machine more and more.
 
capability into their machine more and more.
   −
=AIR MECHANICS=
+
=Air Mechanics=
    
Think of the air mechanics this way:  
 
Think of the air mechanics this way:  
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Similar to the servo piston, these have the sliding part on the side instead.
 
Similar to the servo piston, these have the sliding part on the side instead.
   −
=POWER=
+
=Power=
    
This is a supplement of both weapons and mobility. Batteries and air tanks are  
 
This is a supplement of both weapons and mobility. Batteries and air tanks are  
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back lost power).
 
back lost power).
   −
=DEFENSE/ARMOR=
+
=Defense/Armor=
    
This is an area that often gets the least bit of attention when building a  
 
This is an area that often gets the least bit of attention when building a  
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robot, the more work your motors have to do.
 
robot, the more work your motors have to do.
   −
=MISCELLANEOUS COMPONENT NOTES=
+
=Miscellaneous Component Notes=
    
Some parts have weird collision values, so if something won't fit, rotate it on  
 
Some parts have weird collision values, so if something won't fit, rotate it on  
 
its mount -- sometimes that works.
 
its mount -- sometimes that works.
   −
=MISC. COMPONENT Q'S=
+
=Miscellaneous Component Q's=
    
Q: How do I attach a component in a different orientation?
 
Q: How do I attach a component in a different orientation?
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will be much thinner.  
 
will be much thinner.  
   −
=BATTLE ARENAS/EVENTS=
+
=Battle Arenas/Events=
    
Well, you've made your bots, but it won't do much good staying in your team's  
 
Well, you've made your bots, but it won't do much good staying in your team's  
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(Note: Any setting changes done in exhibitions carries over to the events)
 
(Note: Any setting changes done in exhibitions carries over to the events)
   −
=NORMAL ARENAS=
+
=Normal Arenas=
    
*Deathmatches:
 
*Deathmatches:
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term for putting multiple robots in the arena)
 
term for putting multiple robots in the arena)
   −
=TABLE-TOP ARENAS=
+
=Table-Top Arenas=
    
If you've seen Robotica, this game type is similar to the "Fight to the finish"  
 
If you've seen Robotica, this game type is similar to the "Fight to the finish"  
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type of machine, you might not want to enter.
 
type of machine, you might not want to enter.
   −
=KING OF THE HILL ARENAS=
+
=King of the Hill Arenas=
    
Seemingly very simple, the idea is the get to the top of the hill and stay  
 
Seemingly very simple, the idea is the get to the top of the hill and stay  
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default, these are four-player as well.
 
default, these are four-player as well.
   −
=MISC. ARENA/EVENT Q'S=
+
=Misc. Arena/Event Q's=
    
Q: How many seasons are there?
 
Q: How many seasons are there?
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that you will lose your sound until you reload RA2.
 
that you will lose your sound until you reload RA2.
   −
=GENERAL TACTICS & TIPS=
+
=General Tactics & Tips=
    
Rumbles:
 
Rumbles:
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4. K.O. the Opponent - Audiences love robotic death (count-outs and ring-outs don't count).
 
4. K.O. the Opponent - Audiences love robotic death (count-outs and ring-outs don't count).
   −
=HAVOC WITH HAVOK=
+
=Havoc with Havok=
    
Havok Explosions are basically whenever the physics engine goes wacko.  
 
Havok Explosions are basically whenever the physics engine goes wacko.  
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the freaking Death Blossom from Last Starfighter.
 
the freaking Death Blossom from Last Starfighter.
   −
=MULTI-PLAYER/ONLINE=
+
=Multi-player/Online=
    
Online FAQ's
 
Online FAQ's
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it, do something about it, or you have no right to complain.
 
it, do something about it, or you have no right to complain.
   −
=OTHER FAQ'S=
+
=Other FAQ's=
    
Q: I have the downloaded demo and registered. But I can't get the patch to  
 
Q: I have the downloaded demo and registered. But I can't get the patch to  
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battlebots.com
 
battlebots.com
   −
=CREDITS=
+
=Credits=
    
Infogrames and Gabriel Interactive, who are responsible for creating and  
 
Infogrames and Gabriel Interactive, who are responsible for creating and  

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