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| − | As the name implies, it is a kind of bot whose purpose is to ram the enemy, usually using weapons in the front and powerful drive systems. As a result, rammers are usually very fast.
| + | Rammer |
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| | + | Real Life Examples: Punjar, Doom of Babylon, S3, Warmachine (at least how it is driven) |
| | + | Game Examples: Roly Poly, SnowJob (totally harmless), Da Dog (same) |
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| | + | Rammers (or rams) do bear the name of the tactic used: ramming. The bot rams repeatedly his opponent, damaging him in the process. Fast and brutish. |
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| | + | You can also use it simply as a pusher. You then can drive the opponent against a wall (and you will do regular damage to him, especially useful against HS's) or in a hazard. |
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| | + | Rams must be fast. That means at least Ztek drive for lightweights, generally HP Ztek drive for middles, and 4WD HP Z-tek drive or more for heavyweights. You also need an invertible bot. With the minimum height needed for fitting a Z-tek inside your chassis, you can use shiny wheels and get an invertible bot. |
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| | + | The weapon is simply a rack of weapons using extenders, or several weapons attached on several anchors, installed at the front of the bot. |
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| | + | You should use spikes (irons, razors, pole spikes sometimes) but you can use maces or pointy tips if you want. I never used ice picks but they could be efficient. |
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| | + | A frontal static weapon, an invertible bot and a strong drive train is good, but you should consider putting on some more defense (extended rack of spikes for the sides, plows, ramplates, eventually), or eventually a wedge (but this is uncommon). Especially, protect your wheels. |
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| | + | Ram hybrids are numerous. A hammer adds a way to bypass the enemy's defenses and weapons. A poker adds pushing power and damage, especially for a pusher. A flipper can be useful (as it helps you with a wedge) for incapaciting your opponent prior to ramming his sorry butt. Several builders think the HS/ram hybrid is the king of hybrids, but I still can't see why. |
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| | + | PROS |
| | + | -Usually the fastest bot class. |
| | + | -Extended pushing ability. |
| | + | -Good frontal defense. |
| | + | -Decent damage. |
| | + | -Generally has the edge against an horizontal spinner, especially against a SnS. |
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| | + | CONS |
| | + | -Don't like hammers and vertical spinners (ramming them head on is the best way to get hit) |
| | + | -Popups are your deadliest opponents (same, and you can't get a good hit) |
| | + | -Hard to drive well. Just don't make too many stunts. May be cool-looking, but then your bot is an easy target after the stunt. |
| | + | -Generally, weak top and bottom. |
| | + | -Drive train is vital. Don't let them get at your wheels. |