Difference between revisions of "Sawbot"

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(Number of fights. And they will all have to be edited after the next BBEANS anyways, to update the BBEANS Standings number.)
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[[Category:Robot Types]]
 
[[Category:Robot Types]]
  
Sawbots are close to spinners because they do have a spinning weapon.
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Sawbots are basically spinners.
  
But contrarily to spinners or drums that features bars/discs/tribars, a sawbot's weapon is just (as the name implies) a saw or circular weapon (single component) attached to a motor. Middleweight and heavyweights can have multiple saws.
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But contrarily to classical [[HS]]/[[VS]] or drums that features bars/discs/tribars, a sawbot's weapon is just (as the name implies) a saw or circular weapon (single component) attached to a motor. Middleweight and especially heavyweights can have multiple saws.
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[[Ninja]], [[BOT-204]] (and their DSL counterparts) and [[Spinner from the West]] are sawbots, but [[Ripblade]] isn't one because it has teeth on a disc, and this applies to both DSL and Stock.
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Sawbots doesn't carry as much as kinetic energy as other spinners, so they do less damage per hit than classical bar/disc spinners and have generally more fragile weapons, but they do continuous damage, have lighter weapons, and their weapons can't generally be stopped . Also, if it loses one of it's saws, a sawbot won't wobble like a normal spinner would.
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== Stock ==
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Forget about building a sawbot in Stock.
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Sawbots absolutely suck in [[Stock]] RA2. First they do low damage, second their weapons can be knocked off very easily.
  
Sawbots suck in [[Stock]] RA2, but they can be very efficient in [[DSL]].
 
  
[[Ninja]], [[BOT-204]] (and their DSL counterparts) and [[Spinner from the West]] are sawbots, but [[Ripblade]] isn't one because it has teeth on a disc, and this applies to both DSL and Stock.
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== DSL ==
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If built well, a sawbot can be a fearsome opponent.
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Most horizontal sawbots aren't very efficient. You'd be better with a disc HS.
  
Sawbots do generally less damage per hit than classical bar/disc spinners and have generally more fragile weapons, but they do continuous damage, have lighter weapons, and their weapons can't generally be stopped. Also, if it loses one of it's saws, a sawbot won't wobble like a normal spinner would.
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A good sawbot should be a vertical one.
  
 
Your sawbot can be either damage-orientated (use classic sawblades or Backlash discs) or strength-orientated (best choice is WhirlWep discs but you can also use chewblade saws). Damage-orientated sawbots are extremely powerful but have vulnerable weapons, and vice versa for strength-orientated ones.
 
Your sawbot can be either damage-orientated (use classic sawblades or Backlash discs) or strength-orientated (best choice is WhirlWep discs but you can also use chewblade saws). Damage-orientated sawbots are extremely powerful but have vulnerable weapons, and vice versa for strength-orientated ones.
  
A TWM3R is a good choice for a classic sawblade, but for heavier discs like the chewblade you'd be better off with stronger motors, especially since the disc CAN be stopped as it's not perfectly circular (toothed weapon).
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As all the saw-like components are all lighter than 50 kg, you shouldn't use very powerful motors. A Perm 132 is too much excepted for the REALLY heavy saw designs, like two heavy replica discs or many chewblades in a drumlike design.
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A TWM3R is a good choice for any classic sawblade, but for heavier discs like the replica discs you'd be better off with stronger motors, especially since the disc CAN be stopped if the disc isn't perfectly circular (toothed weapon) or if the motor is really too weak for the weapon.  
  
Pros:
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'''PROS:'''
 
* Damage is constant. The sawbot will accumulate points as long as the blade is in contact with the opponents chassis.
 
* Damage is constant. The sawbot will accumulate points as long as the blade is in contact with the opponents chassis.
* Blade is virtually impossible to stop when it contacts. Much like a grinding [[drum]] weapon.
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* Blade is very difficult to stop when it contacts, much like a grinding [[drum]] weapon. A normal sawblade is impossible to stop.
 
* Blades are only one piece, so bot doesn't spin out of control when it breaks off the bot.
 
* Blades are only one piece, so bot doesn't spin out of control when it breaks off the bot.
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* Great gut-rippers
  
Cons:
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'''CONS:'''
* Weapons are fragile.
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* Weapons are fragile. Very.
* The power of the motor must be efficent to ensure decent damage.
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* Can't punt the opponent like VS do
* Size and weight of the bot affects the effectiveness of the bot.
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* Self-righting is tricky

Revision as of 02:42, 31 January 2009


Sawbots are basically spinners.

But contrarily to classical HS/VS or drums that features bars/discs/tribars, a sawbot's weapon is just (as the name implies) a saw or circular weapon (single component) attached to a motor. Middleweight and especially heavyweights can have multiple saws.

Ninja, BOT-204 (and their DSL counterparts) and Spinner from the West are sawbots, but Ripblade isn't one because it has teeth on a disc, and this applies to both DSL and Stock.

Sawbots doesn't carry as much as kinetic energy as other spinners, so they do less damage per hit than classical bar/disc spinners and have generally more fragile weapons, but they do continuous damage, have lighter weapons, and their weapons can't generally be stopped . Also, if it loses one of it's saws, a sawbot won't wobble like a normal spinner would.

Stock

Forget about building a sawbot in Stock.

Sawbots absolutely suck in Stock RA2. First they do low damage, second their weapons can be knocked off very easily.


DSL

If built well, a sawbot can be a fearsome opponent.

Most horizontal sawbots aren't very efficient. You'd be better with a disc HS.

A good sawbot should be a vertical one.

Your sawbot can be either damage-orientated (use classic sawblades or Backlash discs) or strength-orientated (best choice is WhirlWep discs but you can also use chewblade saws). Damage-orientated sawbots are extremely powerful but have vulnerable weapons, and vice versa for strength-orientated ones.

As all the saw-like components are all lighter than 50 kg, you shouldn't use very powerful motors. A Perm 132 is too much excepted for the REALLY heavy saw designs, like two heavy replica discs or many chewblades in a drumlike design.

A TWM3R is a good choice for any classic sawblade, but for heavier discs like the replica discs you'd be better off with stronger motors, especially since the disc CAN be stopped if the disc isn't perfectly circular (toothed weapon) or if the motor is really too weak for the weapon.

PROS:

  • Damage is constant. The sawbot will accumulate points as long as the blade is in contact with the opponents chassis.
  • Blade is very difficult to stop when it contacts, much like a grinding drum weapon. A normal sawblade is impossible to stop.
  • Blades are only one piece, so bot doesn't spin out of control when it breaks off the bot.
  • Great gut-rippers

CONS:

  • Weapons are fragile. Very.
  • Can't punt the opponent like VS do
  • Self-righting is tricky