Difference between revisions of "Drive tutorial"

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For maximum efficiency, you should only use these setups:
 
For maximum efficiency, you should only use these setups:
  
'''1 wheel drive, right angle''': This is used only on [[antweights]], to make a powerful HS. You can drive forward/backward using the right angle and turn left/right using the recoil of the spinner motor.
+
'''1 wheel drive, right angle''': This is used only on [[antweights]], to make a powerful [[HS]]. You can drive forward/backward using the right angle and turn left/right using the recoil of the spinner motor.
  
'''2WD, right angle''': Most lightweight classes use this setup. Decent speed. Used on MW's where a lot of the weight is put towards heavy weaponry. Ideal for MW horizontal spinner.
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'''2WD, right angle''': Used widely by LW's and make for a decent drive.
 +
Personally, most of my LW's use Z-tek drive, but it's just because i don't like slow bots, and i'm not forcing to use it. Most builders say this drive is enough on MW HS's and they could be right because i have little experience on HS's.  
  
'''2WD, Z-tek ''': Neat for speedy LW's and decent for MW, although not very fast.
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'''2WD, Z-tek ''': Neat for speedy LW's and decent for MW, although not very fast.
 +
Good for [[Popup]]s or [[Rammer]]s.
  
'''2WD, HP Z-tek''': Makes for very fast lightweights (you'll need practice your control while driving), neatly fast middleweights and average heavyweights. Use at least that on a HW if you want decent speed. Better than 4WD Z-tek because lighter for the same power.
+
'''2WD, HP Z-tek''': Makes for very fast lightweight rammers (you'll need practice your control while driving).
 +
Most MW rammers and popups use this drive.
 +
This is the average drive on a HW. Better than 4WD Z-tek drive because lighter for the same power.
  
'''3WD''': You're on crack, non-symmetrical and hard to work with in Stock. Although, a few Sit & Spins and Full Body Spinners have used a 3WD setup.
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'''3WD''': As said by one of my idols, you're on crack.
 +
This is extremely difficult to work with, often resulting on asymmetric bots that.
 +
It reduces translating speed but increases turning speed. But I must say it is perfect for a MW [[SnS]].
  
'''4WD, HP Z-tek''': Very fast on a MW. That makes a nice drive for a HW.
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'''4WD, HP Z-tek''': Very fast on a MW (use this on a SnS and a rammer if you want).  
 +
If you want a good HW popup, use this. Also useful in HS killers.
  
'''6WD, HP Z-tek''': The best HW Rammers/Pistons use 6WD.
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'''6WD, HP Z-tek''': The best drive train for HW Rammers. Several succesful [[Poker]]s use this too (not mine).
  
'''8WD, HP Z-tek''': OK, now this is beginning to be too much.
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'''8WD, HP Z-tek or more''': Too much, even for a HW rammer. You need weapons on your bot, too...
 
 
'''10WD HP Z-tek or more''': You're insane.
 
  
 
== Wheels ==
 
== Wheels ==

Revision as of 06:29, 22 November 2008

These are several tips that you should follow when setting up a bot's drive system.

If some don't want to follow these because it's "building like everyone else" or "not original", you're free to build that do you want, but then don't moan if your drive system sucks.

-Naryar

Drive Motors

Obviously those are spin motors.

The best drive motors are HP Z-teks, and you can use right angle drive in the lighter weight classes too.

Power

To have a good drive you need to power your bot correctly.

A minimum of 2 small battery packs should power your drive. But if you can, choose a nifty instead. A Nifty is enough for a maximum of 2 HP Z-teks. A Supervolt is enough for a maximum 4 HP Z-teks.

Don't forget your weapons, too - a VS with 2WD Z-tek drive and a HP Z-tek powered weapon needs one nifty.

Multiple Wheel Drive

For maximum efficiency, you should only use these setups:

1 wheel drive, right angle: This is used only on antweights, to make a powerful HS. You can drive forward/backward using the right angle and turn left/right using the recoil of the spinner motor.

2WD, right angle: Used widely by LW's and make for a decent drive. Personally, most of my LW's use Z-tek drive, but it's just because i don't like slow bots, and i'm not forcing to use it. Most builders say this drive is enough on MW HS's and they could be right because i have little experience on HS's.

2WD, Z-tek : Neat for speedy LW's and decent for MW, although not very fast. Good for Popups or Rammers.

2WD, HP Z-tek: Makes for very fast lightweight rammers (you'll need practice your control while driving). Most MW rammers and popups use this drive. This is the average drive on a HW. Better than 4WD Z-tek drive because lighter for the same power.

3WD: As said by one of my idols, you're on crack. This is extremely difficult to work with, often resulting on asymmetric bots that. It reduces translating speed but increases turning speed. But I must say it is perfect for a MW SnS.

4WD, HP Z-tek: Very fast on a MW (use this on a SnS and a rammer if you want). If you want a good HW popup, use this. Also useful in HS killers.

6WD, HP Z-tek: The best drive train for HW Rammers. Several succesful Pokers use this too (not mine).

8WD, HP Z-tek or more: Too much, even for a HW rammer. You need weapons on your bot, too...

Wheels

The best wheels are Shiny Hubs because of their low weight and decent diameter. Slipperbottom wheels have a larger diameter and have better grip, and are very useful for when you need guaranteed invertibility. However, they weigh 18kg, 6 more kg than Shiny Hubs. Rubber wheels are also a very smart wheel choice, they give you great traction because of their superb grip, and also give you great ground clearance. Rubber wheels weigh 17kg.

Avoid other wheels, there are heavier and are big targets for your opponent. Using miniwheels is not usually worthy even if they are difficult targets, because they're heavy too.

General Design

You'll notice that often, your bot will drift to the left or right if you go forward, especially in the 2WD category and with fast motors. This is caused by a weight distribution problem.

You simply need to make your bot as symmetric as possible. That is, make a bot where the gravity center is close to the center of the bot. Most cars/trucks/whatever follow this rule. It is all about symmetry.

-When setting up motors, put them aligned horizontally. Like a car, again.

-Try to put the components in a symmetric setup.

-Balance the bot.

-You should also know that batteries doesn't seem to have an effect on weight distribution.

This is extremely important on VS (because of their innate stability problem) and Rammers (because they're supposed to drive straight)

Examples

Bad drive setup

Badsystem.JPG

Good drive setup

Goodsystem.JPG


Yes, the good system could be better, that is, putting the control board at the center. But-I'm not going to build a perfect bot just for that.

But look, the first is heavier and slower than the second one...

Exotic drive systems

(generally not allowed in tournaments)

The most common are discs/tribars with weapons on them used as wheels.

Although they are stronger than usual wheels and make effective damage, they have extremely low grip (get ready to be pushed) and are a slow drive system, besides being frowned upon by Some of the community.

A bot with that drive is called a crawler. Tribar crawlers are generally not used because weaker than disc crawlers and harder to move.

There are also walkers, reproducing a bot with legs, made with servos, burst motors or tribar (tribar crawler).



Note: Correction of my average English writing skills would be welcome, but DON'T modify the content before asking me.