Difference between revisions of "Armor"

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(added armor definition.)
 
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Armor is essentially the primary form of defense of all robots. Armor's main purpose for a robot is to protect it's [[control board]] from getting destroyed (because if it does get destroyed, the robot no longer functions) it also can be used to protect the bots other [[component]]s which are susceptible to damage. Because of this, it would be very wise to choose what type of armor your bot will have to protect itself. There are two major types of armor, let's think of them as chassis armor and additional armor, and both could be applied to your bot simultaneously.
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Armor is essentially more [[Hitpoints]] to protect your robot from harm. Armor's main purpose is to protect it's [[control board]] from getting destroyed (because if it does get destroyed, the robot no longer functions) it also can be used to protect other [[Component]]s which are susceptible to damage (like [[wheels]], [[motors]], etc). Because most other robots do damage, armor is a major part of bot building (though some builders do think of armor as less important that [[Drive]] or [[Weapon]]s. Armor in RA2 can be either chassis armor or component armor.
  
 
==Chassis Armor==
 
==Chassis Armor==
Chassis armor is the armor that is automatically applied to your robot whether the builder knows it or not. It is theoretically the "skin" of the robot, and covers the entire chassis. Chassis armor is damageable and contains [[health]] and when an opponent hits it with its weapons, that health is depleted. When all of that bot's health is gone the chassis armor no longer protects the control board and it is then at risk of getting destroyed with just a few blows from the opponent: Note that all the opponent has to do to destroy the control board is to hit the chassis when all of the bots health is depleted, electricity will spark around the bot indicating that the bots control board is being hit. In order to add even more protection, the builder can apply additional armor.
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Chassis armor, as name implies, is the armor that is applied to your robot's chassis. It is selectable with the Armor button available in the Chassis tab of the bot lab, and covers the entire chassis. Chassis armor basically alters the number of [[Hitpoints]] your chassis has and how much it weighs. When some damaging component (a weapon, but not necessarily) hits a chassis, damage will be done. ([[Piercing]] deals more chassis damage on average that [[Concussion]] When all of that bot's health is gone the chassis armor no longer protects the control board and it is then at risk of getting destroyed with just a few blows from the opponent's weapons. Note that all the opponent has to do to destroy the control board is to hit the chassis when all of the bots health is depleted, electricity will spark around the bot indicating that the bots control board is being hit (you will have to deal more that 41 damage points to damage the control board though, corresponding to the chassis's [[Fracture]] value). In order to add even more protection, the builder can apply additional armor.
  
==Additional Armor==
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==Component Armor==
Additional Armor is the armor that the builder applies ''on top of or around'' the chassis of the bot for defensive purposes. For example, typically armor that is best suited for this function are things like [[Ram plate]]s and [[Snow plow]]s for stock robots, and [[Angle plates]] for [[DSL]]. These defensive components usually have a lot of [[hit points]], snapping off once they've taken one heck of a beating. Additional armor can be used to protect [[motors]] and [[wheels]] as well.
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Component armor  is the armor that the builder applies outside the chassis of the bot, made of components as name implies. While component armor can be made of virtually nearly anything, components best suited for this function are [[Ramplate]]s and [[Snowplow]]s for stock robots, and various [[Metal sheets]] for [[DSL]]. These defensive components usually have a lot of [[hit points]] for their weight. Additional armor can be used to protect [[motors]] and [[wheels]] as well. See also [[Caster armor]] and [[Narmor]].

Revision as of 05:52, 14 October 2010

Armor is essentially more Hitpoints to protect your robot from harm. Armor's main purpose is to protect it's control board from getting destroyed (because if it does get destroyed, the robot no longer functions) it also can be used to protect other Components which are susceptible to damage (like wheels, motors, etc). Because most other robots do damage, armor is a major part of bot building (though some builders do think of armor as less important that Drive or Weapons. Armor in RA2 can be either chassis armor or component armor.

Chassis Armor

Chassis armor, as name implies, is the armor that is applied to your robot's chassis. It is selectable with the Armor button available in the Chassis tab of the bot lab, and covers the entire chassis. Chassis armor basically alters the number of Hitpoints your chassis has and how much it weighs. When some damaging component (a weapon, but not necessarily) hits a chassis, damage will be done. (Piercing deals more chassis damage on average that Concussion When all of that bot's health is gone the chassis armor no longer protects the control board and it is then at risk of getting destroyed with just a few blows from the opponent's weapons. Note that all the opponent has to do to destroy the control board is to hit the chassis when all of the bots health is depleted, electricity will spark around the bot indicating that the bots control board is being hit (you will have to deal more that 41 damage points to damage the control board though, corresponding to the chassis's Fracture value). In order to add even more protection, the builder can apply additional armor.

Component Armor

Component armor is the armor that the builder applies outside the chassis of the bot, made of components as name implies. While component armor can be made of virtually nearly anything, components best suited for this function are Ramplates and Snowplows for stock robots, and various Metal sheets for DSL. These defensive components usually have a lot of hit points for their weight. Additional armor can be used to protect motors and wheels as well. See also Caster armor and Narmor.