Difference between revisions of "Djinn 2"
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(Created page with '{| class="infobox bordered" style="width: 35em; text-align: left; font-size: 95%;" |+ style="font-size: larger;" | '''Djinn''' |- | colspan="2" style="text-align:center;" | [[Ima…') |
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'''Djinn 2''' is a HW [[Top spinner]] and the first MW in NAR AI's [[Stormraiders]] team. | '''Djinn 2''' is a HW [[Top spinner]] and the first MW in NAR AI's [[Stormraiders]] team. | ||
− | + | An uncommon design and probably the best top spinner of all NAR AI, it is decent enough especially the wedges. It has a nasty tendency to invert itself though, and has issues self-righting with the small spinner. | |
Revision as of 01:07, 17 February 2010
Builder: | Naryar |
---|---|
Weight class: | Heavyweight |
Weapon: | 4 razors, 2 heavy DSL teeth, 2 iron spikes |
Weapon power: | 2-Mag |
Drive: | 2 NPC-T64 |
Armor: | 3 MM Titanium |
Trivia: | Djinn'n name comes from the Arabic name from "genie" that is an air spirit. |
Djinn 2 is a HW Top spinner and the first MW in NAR AI's Stormraiders team.
An uncommon design and probably the best top spinner of all NAR AI, it is decent enough especially the wedges. It has a nasty tendency to invert itself though, and has issues self-righting with the small spinner.
Strengths: Wedgy
Weaknesses: Very difficult self-righting