Difference between revisions of "OMD"

From RA2Wiki
Jump to navigation Jump to search
Line 1: Line 1:
OMD was originally a robot description simplified tool used by Korium9, but [[Naryar]] strongly believes in it.
+
OMD was originally a robot description simplified tool used by [[Korium9]], but [[Naryar]] strongly believes in it.
  
 
It stands for "Offense, Mobility, Defense".  
 
It stands for "Offense, Mobility, Defense".  
Line 24: Line 24:
 
[[Horizontal spinner]]: Average to poor mobility, very good offense, average defense
 
[[Horizontal spinner]]: Average to poor mobility, very good offense, average defense
  
[[Popup]]: Very good offense, good defense, good mobility
+
[[Popup]]: Good offense, good defense, good mobility
  
 
[[Hammer]]: Good offense, good defense, average mobility
 
[[Hammer]]: Good offense, good defense, average mobility

Revision as of 11:43, 13 July 2009

OMD was originally a robot description simplified tool used by Korium9, but Naryar strongly believes in it.

It stands for "Offense, Mobility, Defense".

These three abilities are:

Offense

Offense is simply the amount of damage your bot can deal. Weapon power and weapon size are included. A good offensive bot will usually score many points, kill it's opponent quickly or reduce it easily into single parts before killing it.

Mobility

Mobility refers to the bot's driving. A slow bot (both in turning and forward/backward movement) will have low mobility. A fast and agile bot, that usually relies on charging it's opponent headfirst, will have high mobility. Also, mobility takes in account invertibility or self-righting capacity (invertibility is better).

Defense

Defense is just the opposite of offense, although a bot can have both high offense and defense (but as a result low mobility). It's just your bot's plating, both the chassis and external armors. Mainly focused on survivability, a defensive bot has high health and won't be disabled easily. Also, having wedges is good for defense.


In general:

Rammer: Very good mobility, good offense, average defense

Horizontal spinner: Average to poor mobility, very good offense, average defense

Popup: Good offense, good defense, good mobility

Hammer: Good offense, good defense, average mobility

Poker: Good offense, average defense, average mobility

Vertical Spinner: Average to poor mobility, very good offense, poor defense

Thwacker: Very good mobility, Good offense, average to poor defense