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No change in size ,  10:26, 26 April 2010
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==Motor Octane Glitching==
 
==Motor Octane Glitching==
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JoeBlo later released a set of 3 SnS robots that all prefromed a mush more stable Octane Glitch using different motors in the botlab.
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JoeBlo later released a set of 3 SnS robots that all performed a much more stable Octane Glitch using different motors in the botlab.
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*first using burst motors enhances flame length a bit more.. (not quite flail length)
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*First using burst motors enhances flame length a bit more.. (not quite flail length)
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*burst pistons, gets just as far as bursts motors but fire the pistons and it makes the flames go full flail length for about 5 seconds (before firing again)
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*Burst pistons, gets just as far as bursts motors but fire the pistons and it makes the flames go full flail length for about 5 seconds (before firing again)
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*servo pistons, gets just as far as bursts but wire expand to the spin control so its constantly running and you get the length of flail flamethrowers constantly
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*Servo pistons, gets just as far as bursts but wire expand to the spin control so its constantly running and you get the length of flail flamethrowers constantly
    
==Variants In Use==
 
==Variants In Use==
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JoeBlo has made various uses of the glitch including (but not limited to)
 
JoeBlo has made various uses of the glitch including (but not limited to)
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* A flail hammer with flamethrowers as a BOTM entry called Spitfire, the gltich allowed the robot to throw large fireballs as opposed to the normal stream of fire
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* A flail hammer with flamethrowers as a BOTM entry called Spitfire, the glitch allowed the robot to throw large fireballs as opposed to the normal stream of fire
    
* A face spinner called Volcano that had massive streams of fire that covered nearly half the combat zone  
 
* A face spinner called Volcano that had massive streams of fire that covered nearly half the combat zone  
    
[[Category:Glitches]]
 
[[Category:Glitches]]

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