Changes

Jump to navigation Jump to search
40 bytes added ,  10:20, 4 May 2017
no edit summary
Line 1: Line 1:  
{| class="infobox bordered" style="width: 35em; text-align: left; font-size: 95%;"
 
{| class="infobox bordered" style="width: 35em; text-align: left; font-size: 95%;"
|+ style="font-size: larger;" | ''Matrix Array''
+
|+ style="font-size: larger;" | '''Matrix Array'''
 
|-
 
|-
 
| colspan="2" style="text-align:center;" | [[Image:MatrixArray.JPG]]
 
| colspan="2" style="text-align:center;" | [[Image:MatrixArray.JPG]]
Line 11: Line 11:  
|-  
 
|-  
 
! Weapon:
 
! Weapon:
| 10 Spike Strips and 5 irons  
+
| 10 Spike Strips and 5 [[irons]]
 
|-  
 
|-  
 
! Weapon power:
 
! Weapon power:
Line 20: Line 20:  
|-
 
|-
 
! Armor:
 
! Armor:
| Steel
+
| [[Steel]]
 
|}
 
|}
   −
A weaponed flipper, Matrix Array isn't really that dangerous, mostly because it can't get under many robots with the spike-strip wedges. It probably is more dangerous upside-down using its weapons as hammers. It gets replaced in V4 by [[Spin Doctor]], but is going to be on a new team along with the deadly rammer, WarMachine.
+
A [[Weaponed Flipper|weaponed flipper]], Matrix Array isn't really that dangerous, mostly because it can't get under many robots with the spike-strip [[wedges]]. It probably is more dangerous upside-down using its weapons as hammers. An early design, it also wastes weight by using steel armor instead of [[DSA]]. It gets replaced in V4 by [[Spin Doctor]].

Navigation menu