| Line 4: |
Line 4: |
| | | | |
| | Hitpoint Data | | Hitpoint Data |
| − | *Almost all components have 1000 hitpoints with the only exceptions being: | + | *The number of hitpoints determines how much damage is needed before a component can fall off: (there are very few exceptions in stock) |
| − | Razor Tips: 500HP | + | General Components: 100 |
| − | Rotator Bars: 500HP | + | Motors: 400 |
| − | Disks: 500HP | + | AxleMount: 100 |
| − | Emergency Flippers: 600HP | + | Pistons: 400 |
| − | Buzzard Wheels: 400HP | + | Weapon: 1000 |
| − | Fatboy Wheels: 400HP
| + | Wheel: 400 |
| − | Mini Wheels: 275HP
| + | cheatbot2 Components: 400 |
| − | Mud Tires: 425HP
| + | Anything attached directly to the chassis: Invincible |
| − | N-12 Wheels: 400HP
| |
| − | Rubber Wheels: 500HP
| |
| − | Shiny Hubs: 550HP
| |
| − | Slim Wheels: 400HP | |
| − | Slipperbottom Wheels: 450HP | |
| − | Anything attached directly to the chassis: invincible | |
| | | | |
| | Battery Data | | Battery Data |
| Line 24: |
Line 18: |
| | Blackvolt: 800 units | | Blackvolt: 800 units |
| | Nifty: 400 units | | Nifty: 400 units |
| − | Purple BattPack: 100 units | + | Small Battery Pack: 100 units |
| | | | |
| | Motor Data | | Motor Data |