Line 14:
Line 14:
Starcore joined the AceUplink RA2 Forums in December 2003 and was banned from their forums before even posting his first post. It was a mix-up, they thought his IP was owned by a toxic member the forums admins had recently banned. But it almost cost the RA2 Community one of its great builders and the founding father of the Starcore Stock Packs and DSL. It is hard to know if RA2 would still be being played if not for his efforts. Luckily the banning got sorted out and Starcore went on to post his first bot on the forums, Borg Queen of which RFS called it, "Overloaded" and ACAMS defended Starcore by saying, "How can it be overloaded, that is like having too much money!"
Starcore joined the AceUplink RA2 Forums in December 2003 and was banned from their forums before even posting his first post. It was a mix-up, they thought his IP was owned by a toxic member the forums admins had recently banned. But it almost cost the RA2 Community one of its great builders and the founding father of the Starcore Stock Packs and DSL. It is hard to know if RA2 would still be being played if not for his efforts. Luckily the banning got sorted out and Starcore went on to post his first bot on the forums, Borg Queen of which RFS called it, "Overloaded" and ACAMS defended Starcore by saying, "How can it be overloaded, that is like having too much money!"
+
== Starcore V1.0 ==
Starcore went on to release the first Starcore Stock AI pack on January 17, 2004, with 15 teams (of 3-bots each) of his own design (with a bit of help from his sons) all Stock and showing off a wide range of building technique and examples. He believed online competitions and tournaments of the time were ruled by a few bot builders that kept various bot building techniques and Botlab glitches to themselves inducing unfair advantages. Up to and including using hidden parts and AI parts because once a bot was built others couldn't tell from the outside in a Stock competition. Starcore wanted everyone to have a chance to learn and compete on a level playing field. There was also an issue back then of AI packs using unbalanced custom parts to try and give the AI bots unfair advantages over the players that didn't have the same parts available in their bot building. Starcore felt that there was plenty of power to be shown in tight, diverse, efficient Stock AIed bots.
Starcore went on to release the first Starcore Stock AI pack on January 17, 2004, with 15 teams (of 3-bots each) of his own design (with a bit of help from his sons) all Stock and showing off a wide range of building technique and examples. He believed online competitions and tournaments of the time were ruled by a few bot builders that kept various bot building techniques and Botlab glitches to themselves inducing unfair advantages. Up to and including using hidden parts and AI parts because once a bot was built others couldn't tell from the outside in a Stock competition. Starcore wanted everyone to have a chance to learn and compete on a level playing field. There was also an issue back then of AI packs using unbalanced custom parts to try and give the AI bots unfair advantages over the players that didn't have the same parts available in their bot building. Starcore felt that there was plenty of power to be shown in tight, diverse, efficient Stock AIed bots.