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| − | The flame thrower is a [[cheatbot2]] part in [[Stock]]. So, basically [[cheating]], and using a flamethrower on a serious bot is frowned upon by the community. | + | The flame thrower is a [[cheatbot2]] part in [[Stock]]. So, basically [[cheating]], and using a flamethrower on a serious Stock bot is frowned upon by the community. |
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| | But in [[DSL]], it is one of the first weapons you see in the Weapons tab, and is perfectly legal to use, being a non-hidden part. | | But in [[DSL]], it is one of the first weapons you see in the Weapons tab, and is perfectly legal to use, being a non-hidden part. |
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| | The flamethrower needs fuel, considered to be in CO2 tanks. So, basically, you need CO2 to have a working flamethrower. | | The flamethrower needs fuel, considered to be in CO2 tanks. So, basically, you need CO2 to have a working flamethrower. |
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| − | In DSL, it is a very efficient part. It is a short ranged weapon, racks up points quickly, and if aimed well, can torch the chassis easily. | + | In DSL, it is a rather efficient weapon if used right,notably suited for [[Pushers]] but has other uses as well. It is a short ranged weapon, racks up points quickly, and if aimed well, can torch the chassis easily. |
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| | It damages only the chassis, but can't kill a bot, not being able to damage the control board. You need a physical blow to finish off the bot. | | It damages only the chassis, but can't kill a bot, not being able to damage the control board. You need a physical blow to finish off the bot. |
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| | + | The two flamethrower specialists are [[JoeBlo]] (who discovered that putting flamethrowers on flails and spinning them dramatically increases their range, and made a special [[.py]] for it) and [[Naryar]] (who made a special .py as well for flamethrower pinners) |