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7 bytes added ,  11:43, 20 December 2009
Line 73: Line 73:     
list.append(("BOT","Spinner",{'nose':math.pi,'radius':0.1,'weapons':(8,9)}))
 
list.append(("BOT","Spinner",{'nose':math.pi,'radius':0.1,'weapons':(8,9)}))
 +
 
Spinner, standard values, but drives over hazards/ignores them due to the radius command.
 
Spinner, standard values, but drives over hazards/ignores them due to the radius command.
 
Will face the other way if you remove the ''''nose':math.pi,''' .
 
Will face the other way if you remove the ''''nose':math.pi,''' .
 +
    
list.append(("BOTINVERT","Spinner",{'invertible':True,'radius':0.1,'weapons':(8,9,)}))
 
list.append(("BOTINVERT","Spinner",{'invertible':True,'radius':0.1,'weapons':(8,9,)}))
 +
 
Invertible Spinner that ignores hazards.
 
Invertible Spinner that ignores hazards.
 +
    
list.append(("BOTNAME2","Spinner",{'invertible':True,'radius':1.7,'weapons':(8,9,)}))
 
list.append(("BOTNAME2","Spinner",{'invertible':True,'radius':1.7,'weapons':(8,9,)}))
 +
 
Invertible spinner that avoids hazards.
 
Invertible spinner that avoids hazards.
 +
    
list.append(("BOTINAME3","Omni",{'radius':0.1,'weapons':(8,9,)}))
 
list.append(("BOTINAME3","Omni",{'radius':0.1,'weapons':(8,9,)}))
 +
 
Bot with more than one weapon system.
 
Bot with more than one weapon system.
  

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