Quick data for beginners
Revision as of 19:20, 1 October 2008 by Meganerdbomb (talk | contribs)
- All weapons have pretty much the same damage values. This makes heavier components nearly indifferent to lighter ones.
Hitpoint Data
- Almost all components have 1000 hitpoints with the only exceptions being:
Razor Tips: 500HP Rotator Bars: 500HP Disks: 500HP Emergency Flippers: 600HP Buzzard Wheels: 400HP Fatboy Wheels: 400HP Mini Wheels: 275HP Mud Tires: 425HP N-12 Wheels: 400HP Rubber Wheels: 500HP Shiny Hubs: 550HP Slim Wheels: 400HP Slipperbottom Wheels: 450HP Anything attached directly to the chassis: invincible
Battery Data
- Batteries can only output so much power at a time:
Blackvolt: 800 units Nifty: 400 units Purple BattPack: 100 units
Motor Data
- All motors consume a certain amount of power, and will run slower and weaker when underpowered:
HP Z-tek: 400 units Z-tek: 200 units Redbird: 140 units Right angle: 80 units DDT: 500 units Snapper: 300 units
Chassis Data
- The lowest chassis height(above the lower limit) for placing components is:
Z-teks and HP Zteks: 5 pixels up on slider Green Snappers mounted vertically: 6 pixels up on slider Nifty battery: 3 pixels up on slider Blackvolt + motherboard on it: 2 pixels up on slider