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Rammer
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Real Life Examples: Punjar, Doom of Babylon, S3, Warmachine (at least how it is driven)
 
Real Life Examples: Punjar, Doom of Babylon, S3, Warmachine (at least how it is driven)
 
Game Examples: Roly Poly, SnowJob (totally harmless), M.A.D
 
Game Examples: Roly Poly, SnowJob (totally harmless), M.A.D
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Rammers (or rams) do bear the name of the tactic used: ramming. The bot rams repeatedly his opponent, damaging him in the process. Fast and brutish.
 
Rammers (or rams) do bear the name of the tactic used: ramming. The bot rams repeatedly his opponent, damaging him in the process. Fast and brutish.
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You can also use it simply as a pusher. You then can drive the opponent against a wall (and you will do regular damage to him, especially useful against HS's) or in a hazard.
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You can also use it simply as a pusher. You then can drive the opponent against a wall (and you will do regular damage to him, especially useful against [[HS]]'s) or in a hazard.
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'''Building a Rammer'''
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===Building a Rammer===
    
Rams must be fast. That means at least Ztek drive for lightweights, generally HP Ztek drive for middles, and  4WD HP Z-tek drive or more for heavyweights. You also need an invertible bot. With the minimum height needed for fitting a Z-tek inside your chassis, you can use shiny wheels and get an invertible bot.
 
Rams must be fast. That means at least Ztek drive for lightweights, generally HP Ztek drive for middles, and  4WD HP Z-tek drive or more for heavyweights. You also need an invertible bot. With the minimum height needed for fitting a Z-tek inside your chassis, you can use shiny wheels and get an invertible bot.
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'''PROS'''
 
'''PROS'''
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-Usually the fastest bot class
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* Usually the fastest bot class
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-Extended pushing ability.
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* Extended pushing ability.
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-Good frontal defense.
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* Good frontal defense.
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-Great damage when ramming, but does need to back up then. A little slow when pushing.
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* Great damage when ramming, but does need to back up then. A little slow when pushing.
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-Generally has the edge against an horizontal spinner, especially against a SnS.
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* Generally has the edge against an horizontal spinner, especially against a SnS.
    
'''CONS'''
 
'''CONS'''
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-Don't like hammers and vertical spinners (ramming them head on is the best way to get hit)
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* Don't like hammers and vertical spinners (ramming them head on is the best way to get hit)
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-Popups are your deadliest opponents (same, and you can't get a good hit)
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* Popups are your deadliest opponents (same, and you can't get a good hit)
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-Hard to drive well. Just don't show off after hard hits. They may look cool, but they can leave your bot vulnerable.
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* Hard to drive well. Just don't show off after hard hits. They may look cool, but they can leave your bot vulnerable.
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-Generally, weak top and bottom.
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* Generally, weak top and bottom.
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-Drive train is vital. Don't let them get at your wheels.
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* Drive train is vital. Don't let them get at your wheels.
    
[[Category: Robot Types]]
 
[[Category: Robot Types]]

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