Hitpoints are shown in both [[DSL]] and [[RA2]] as green or red numbers to indicate that a component has dealt or taken damage, but only if a human player is one of the opponents. From your bots perspective, green numbers indicate how much damage your robot is dishing out (per hit) from its weapons. Red numbers indicate how much damage your robot's weapons are receiving from either the opponents weapons or from the arena. A useful tip is you would want to always go green and never go red when your bot fights, if you want to preserve its weaponry. | Hitpoints are shown in both [[DSL]] and [[RA2]] as green or red numbers to indicate that a component has dealt or taken damage, but only if a human player is one of the opponents. From your bots perspective, green numbers indicate how much damage your robot is dishing out (per hit) from its weapons. Red numbers indicate how much damage your robot's weapons are receiving from either the opponents weapons or from the arena. A useful tip is you would want to always go green and never go red when your bot fights, if you want to preserve its weaponry. |