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Piercing is a weapon statistic, visible in the component txt files in Components under "piercing = X" where x is the piercing value. [[Razor tips]] are the emblematic piercing weapons in both DSL and Stock.
 
Piercing is a weapon statistic, visible in the component txt files in Components under "piercing = X" where x is the piercing value. [[Razor tips]] are the emblematic piercing weapons in both DSL and Stock.
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Basically, high piercing weapons deal more damage to the chassis. High piercing weapons are especially fit for [[Gut-ripper]]s, especially for popups (See [[Razor tips]]). They are not as fitted to damage other weapons however, and a head-on collision with a concussion weapon will often given the edge to the concussion weapon, unless the piercing weapon is on flails (razors are also often used on [[Flail shell spinners]]
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Basically, high piercing weapons deal more damage to the chassis. High piercing weapons are especially fit for [[Gut-ripper]]s, especially for popups (see [[Razor tips]]). They are not as fitted to damage other weapons however, and a head-on collision with a concussion weapon will often given the edge to the concussion weapon, unless the piercing weapon is on flails (razors are also often used on [[Flail shell spinners]]).
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