1,377 bytes added
, 02:22, 19 June 2010
Real Life examples : Alcoholic Stepfather, B.O.B.
Game examples : None in DSL 2.1, neither in stock
There are numerous ways to use [[Flamethrower]]s on robots. Here is a list of the most common uses.
== On [[SnS]] ==
Flamethrowers on SnS are not very efficient combat-wise, but do create an awesome "circle of fire" effect.
As [[JoeBlo]] discovered, they can be put on flails (also valable for HS) to greatly increase their range, as well as lag and [[Havok explosion]] potential. Also one of the most common uses of them, roughly equal in number to the pusher flamethrowers.
== On [[HS]] ==
A similar approach to the flamethrower SnS, but with added cool looks - now the circle of fire can move.
== On [[Pinning]] robots ==
Probably the most efficient way of using a flamethrower in combat is that to keep them aimed at an immobile enemy, and that is the job of a pinning robot. They have been seen on [[Rammers]], [[Pushers]], [[Wammers]] (probably the most efficient of these since the wedge helps at immobilizing the opponent), but one [[Juggler]] (built by [[407507]]) has been seen using flamethrowers as well. [[Naryar]] is the specialist here.
== On [[FS]] ==
The only example of flamethrower FS is [[JoeBlo's]] Volcano, an unique design (if not for an generic name) using flails to propel flames at a great distance forward.
[[Category:Robot Types]]