Changes

Jump to navigation Jump to search
1,377 bytes added ,  02:22, 19 June 2010
Created page with 'Real Life examples : Alcoholic Stepfather, B.O.B. Game examples : None in DSL 2.1, neither in stock There are numerous ways to use Flamethrowers on robots. Here is a list o…'
Real Life examples : Alcoholic Stepfather, B.O.B.

Game examples : None in DSL 2.1, neither in stock

There are numerous ways to use [[Flamethrower]]s on robots. Here is a list of the most common uses.


== On [[SnS]] ==

Flamethrowers on SnS are not very efficient combat-wise, but do create an awesome "circle of fire" effect.
As [[JoeBlo]] discovered, they can be put on flails (also valable for HS) to greatly increase their range, as well as lag and [[Havok explosion]] potential. Also one of the most common uses of them, roughly equal in number to the pusher flamethrowers.


== On [[HS]] ==

A similar approach to the flamethrower SnS, but with added cool looks - now the circle of fire can move.


== On [[Pinning]] robots ==

Probably the most efficient way of using a flamethrower in combat is that to keep them aimed at an immobile enemy, and that is the job of a pinning robot. They have been seen on [[Rammers]], [[Pushers]], [[Wammers]] (probably the most efficient of these since the wedge helps at immobilizing the opponent), but one [[Juggler]] (built by [[407507]]) has been seen using flamethrowers as well. [[Naryar]] is the specialist here.


== On [[FS]] ==

The only example of flamethrower FS is [[JoeBlo's]] Volcano, an unique design (if not for an generic name) using flails to propel flames at a great distance forward.





[[Category:Robot Types]]
2

edits

Navigation menu