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| | '''Trivia:''' | | '''Trivia:''' |
| − | *Hog of War is GF93's entry into [[N00b Warz 3]]. It is his second Tournament entry, currently waiting for its first round battle against [[Shibby]] (From [[NateF]]), [[WOLF]] (From [[Scrap Daddy]]), and [[Rust Monster]] (From [[Jack Daniels]]). | + | *Hog of War is GF93's entry into [[N00b Warz 3]]. |
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| | + | *It's GF93's second Tournament entry, currently waiting for its first round battle against [[Shibby]] (From [[NateF]]), [[WOLF]] (From [[Scrap Daddy]]), and [[Rust Monster]] (From [[Jack Daniels]]). |
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| | *It's the first Pig-Themed robot to have been entered into a RA2 Tournament with multiple people entering. | | *It's the first Pig-Themed robot to have been entered into a RA2 Tournament with multiple people entering. |
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| | + | *The idea for the robot's theme came about whilst GF93 laid out the weaponry. He thought that the spikes, when mounted onto the Flipping Arm, somewhat resembled a Warthog's tusks, so he decided to continue the theme from there. |
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| | + | *It was originally going to have a generic n00by theme to it, but GF93 knew this would be the case for most competitors, so he created a custom Paintjob for it, to compliment its theme, as well as to stand out from the rest of the robots on display. |
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| | '''Strengths:''' | | '''Strengths:''' |
| − | * Powerful Flipping Weaponry . | + | * Powerful Flipping Weaponry- in testing, it was capable of quite easily overturning most of the Stock [[Heavyweight]]s, including the infamous [[EMERGENCY]]. |
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| − | * Damage Capabilities, Unique for the flippers in the tournament, so can win on points if necessary. | + | * Damage Capabilities. A Unique Factor for the flippers in the tournament, so unlike other flippers Hog of War can win on points if necessary. |
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| | * Low Ground Clearance at Front (Thanks to the Wedge setup), so is good at getting underneath opponents. | | * Low Ground Clearance at Front (Thanks to the Wedge setup), so is good at getting underneath opponents. |
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| | * Reasonably Fast. | | * Reasonably Fast. |
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| − | * Sloped Sides deflect Spinning Weapons, especially on Horizontal Saw Weapons. | + | * Sloped Sides deflect Spinning Weapons, which work especially on Horizontal Saw Weapons. |
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| − | * Invertable. | + | * Invertable, so cannot be immobilised straight away if flipped. |
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| | * Basic Self-Righting Capablities. | | * Basic Self-Righting Capablities. |
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| | * Exposed Wheels. | | * Exposed Wheels. |
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| − | * Weaponry can make the robot jump. | + | * Weaponry can make the robot jump, potentially allowing sneaky opponents to get under it. |
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| − | * Can Self-Right to use weapon, but needs a Good Runup whilst inverted to do so. | + | * Can Self-Right to use its weapon when flippd over, but requires a Good Runup whilst inverted to do so. |
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| | [[Category:Robots in N00B Warz 3]] | | [[Category:Robots in N00B Warz 3]] |