Drum

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Revision as of 13:47, 29 November 2008 by Fracture (talk | contribs) (New page: Real examples: El Diablo, Little Drummer Boy Game Examples: None Drums are similar to disc VS, but with smaller weapons. In DSL, there is a special drum component, making drums mo...)
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Real examples: El Diablo, Little Drummer Boy Game Examples: None

Drums are similar to disc VS, but with smaller weapons. In DSL, there is a special drum component, making drums more common than in Stock. In Stock, they can be achieved by attaching round extenders perpendicularly to a small disc, and attaching many weapons on it.

Drums are not very easy to do, but do pretty good damage, have very fast spinup time and resilient weapons. Also contrarly to VS, they have a wide attack radius, often covering most (if not all) of your bot's front.

Best example of this design is Drumblebee in stock, and (not best, but still good) Red Tide VI in DSL.