Difference between revisions of "Axle Loading Glitch"
(New page: The axle loading glitch enables you to overlap anything that spins vertically inside anything else. To do it, start out with a Z-tek motor positioned vertically. Spin it in the bot lab and...) |
(made it universal to all motors, and told them they could use axle mounts if they don't have space for motors.) |
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− | The axle loading glitch enables you to overlap anything that spins vertically inside anything else. To do it, start out with a | + | The axle loading glitch enables you to overlap anything that spins vertically inside anything else. To do it, start out with a motor you want to axle load. You can have as many as you want, because this glitch will affect all motors in your bot.Usually you have to do it one at a time to be useful though. Spin it in the bot lab and then go to another tab to stop it. Now add an ale mount. The motor will start spinning a little faster when an axle is added. Now quick click on another tab to stop it before it slows down: the goal here is to get the motor spinning so fast, the axle flies off. Keep adding axle mounts and removing them as necessary and stopping the motor until the axle flies off into space, then stop it one more time. When you have the axle frozen out in space, attach something such an extender or a disc onto the motor. It will attach where it normally would, not on the axle. But we don't want that, so you'll need to spin the motor again, this time letting it slow down. The axle will go back to its normal position - but the component you attached will be floating in space! You can now build out in space without the rest of your bot getting in the way, and put stuff in front of the motor that could not normally go there. When you're finished, go into the test garage and back out. The stuff you put on the motor will be back on the axle, and inside whatever is in front of it. |
This glitch is usually used when one wants to have lots of components cramped to a small spot. | This glitch is usually used when one wants to have lots of components cramped to a small spot. | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 00:28, 26 July 2009
The axle loading glitch enables you to overlap anything that spins vertically inside anything else. To do it, start out with a motor you want to axle load. You can have as many as you want, because this glitch will affect all motors in your bot.Usually you have to do it one at a time to be useful though. Spin it in the bot lab and then go to another tab to stop it. Now add an ale mount. The motor will start spinning a little faster when an axle is added. Now quick click on another tab to stop it before it slows down: the goal here is to get the motor spinning so fast, the axle flies off. Keep adding axle mounts and removing them as necessary and stopping the motor until the axle flies off into space, then stop it one more time. When you have the axle frozen out in space, attach something such an extender or a disc onto the motor. It will attach where it normally would, not on the axle. But we don't want that, so you'll need to spin the motor again, this time letting it slow down. The axle will go back to its normal position - but the component you attached will be floating in space! You can now build out in space without the rest of your bot getting in the way, and put stuff in front of the motor that could not normally go there. When you're finished, go into the test garage and back out. The stuff you put on the motor will be back on the axle, and inside whatever is in front of it.
This glitch is usually used when one wants to have lots of components cramped to a small spot.