Difference between revisions of "Quick data for beginners"

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*Almost all components, exception made for extenders(200hp) and razor tips(500hp), have 1000 hitpoints
 
*Almost all components, exception made for extenders(200hp) and razor tips(500hp), have 1000 hitpoints
 
*All weapons have pretty much the same damage values. This makes heavier ones useless.
 
*All weapons have pretty much the same damage values. This makes heavier ones useless.
**Dats not true! Momentum is speed * weight
+
 
***Kinetic Energy = (mass*velocity^2)/2
 
  
 
*Batteries can only output so much power at a time:
 
*Batteries can only output so much power at a time:

Revision as of 05:19, 16 December 2007

  • Almost all components, exception made for extenders(200hp) and razor tips(500hp), have 1000 hitpoints
  • All weapons have pretty much the same damage values. This makes heavier ones useless.


  • Batteries can only output so much power at a time:
   Blackvolt: 800 units
   Nifty: 400 units
   Violet: 100 units
  • All motors consume a certain amount of power, and will run slower and weaker when underpowered:
   HP Z-tek: 400 units
   Z-tek: 200 units
   Redbird: 140 units
   Right angle: 80 units
   DDT: 500 units
   Snapper: 300 units

Chassis data:

  • The lowest chassis height(above the lower limit) for placing components is:
   Z-teks: 5pixels
   Snappers: 6pixels
   Blackvolt + motherboard on it: 4pixels