Difference between revisions of "Drum"
Jump to navigation
Jump to search
Scrap Daddy (talk | contribs) |
|||
| Line 1: | Line 1: | ||
Real examples: El Diablo, Little Drummer Boy | Real examples: El Diablo, Little Drummer Boy | ||
| − | Game Examples: None | + | Game Examples: None (WIIDE Load in DSL) |
Revision as of 15:41, 29 November 2008
Real examples: El Diablo, Little Drummer Boy
Game Examples: None (WIIDE Load in DSL)
Drums are similar to disc VS, but with smaller weapons. In DSL, there is a special drum component, making drums more common than in Stock. In Stock, they can be achieved by attaching round extenders perpendicularly to a small disc, and attaching many weapons on it.
Drums are not very easy to do in stock, but do pretty good damage, have very fast spinup time and resilient weapons. Also contrarly to VS, they have a wide attack radius, often covering most (if not all) of your bot's front.
Best example of this design is DrumbleBee in stock, and (not best, but still good) Red Tide VI in DSL.