Difference between revisions of "RA2: Backlash"
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general rules: rules as in how the norm will be excepted, for example DSL is always excepted as realism unless it is specified different, so... | general rules: rules as in how the norm will be excepted, for example DSL is always excepted as realism unless it is specified different, so... | ||
− | the game is focused on spinner robots, the | + | the game is focused on spinner robots, thus the only possible robots to build with the parts are.. |
*HS | *HS | ||
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*Shell Spinner | *Shell Spinner | ||
*Drum | *Drum | ||
− | *Full Body Drum | + | *Full Body Drum |
*FS | *FS | ||
− | *TS | + | *TS |
+ | *SnS | ||
+ | *Rammer | ||
Realistic rules (making a robot that would act or is buildable in real life) will also be included | Realistic rules (making a robot that would act or is buildable in real life) will also be included | ||
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==New Game Modes== | ==New Game Modes== | ||
− | '''Mayhem Match''', replacing the custom match selection in exhibition that was present in DSL, Mayhem Mode is a sumo match | + | '''Mayhem Match''', replacing the custom match selection in exhibition that was present in DSL, Mayhem Mode is a sumo match on a small Platform with no walls, The arena's have hazards that can effect robots at any time and are intend to cause (as the name suggests) Mayhem. |
− | '''Test Arena Games''' new mini games are also part of the testing garage area including things like Hockey, Target Shooting and Bowling | + | '''Test Arena Games''' new mini games are also part of the testing garage area including things like Ice Hockey, Target Shooting and Bowling |
==Components== | ==Components== | ||
− | * | + | *Completed list coming soon* |
− | * | ||
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==New Arenas== | ==New Arenas== | ||
− | * | + | *Completed list coming soon* |
− | * | ||
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==AI Teams== | ==AI Teams== | ||
− | Version 1 will contain only 4 robot teams each consisting of a Lightweight (LW), Middleweight (MW), Heavyweight (HW) and Superheavyweight (SHW). the 2 remaining team slots will be present to allow for later expansion or places for users to AI their own robots without losing the original AI. | + | Version 1 will contain only 4 robot teams each consisting of a Lightweight (LW), Middleweight (MW), Heavyweight (HW) and Superheavyweight (SHW). the 2 remaining team slots will be present to allow for later expansion or places for users to AI their own robots without losing the original AI. The AI robots are being constructed by a team of builders selected by JoeBlo, They include; [[Naryar]], [[R0B0SH4RK]], [[Pwnator]], [[Doomkiller]], [[Craaig]], [[The Ounce]] and [[123savethewhales]] |
{| border="1" | {| border="1" | ||
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|'''SHW''' | |'''SHW''' | ||
|- | |- | ||
− | | | + | |Team 1 |
|"???" | |"???" | ||
− | | | + | |??? |
− | | | + | |??? |
− | | | + | |??? |
− | | | + | |??? |
|- | |- | ||
− | | | + | |Team 2 |
− | |" | + | |"???" |
+ | |??? | ||
|??? | |??? | ||
|??? | |??? | ||
− | |||
|??? | |??? | ||
|- | |- | ||
− | |Team 3 | + | |Team 3 |
|"???" | |"???" | ||
|??? | |??? | ||
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Components - [[JoeBlo]], [[Darkrat]], [[Serge]], [[Madiaba]] with special mentions to [[Clickbeetle]], [[Lu-Tze]] & [[AW]] | Components - [[JoeBlo]], [[Darkrat]], [[Serge]], [[Madiaba]] with special mentions to [[Clickbeetle]], [[Lu-Tze]] & [[AW]] | ||
− | Component Balancing - [[JoeBlo]], | + | Component Balancing - [[JoeBlo]], [[123savethewhales]] |
− | UI - [[JoeBlo]] with special mention to [[Madiaba]] for GIB coding work. | + | UI - [[JoeBlo]] with special mention to [[Madiaba]] for some GIB coding work. |
AI Robots/ Teams - [[JoeBlo]], [[Naryar]], [[R0B0SH4RK]], [[Pwnator]], [[Doomkiller]] & [[Craaig]] | AI Robots/ Teams - [[JoeBlo]], [[Naryar]], [[R0B0SH4RK]], [[Pwnator]], [[Doomkiller]] & [[Craaig]] |
Revision as of 04:31, 25 January 2011
RA2: Backlash is a all new conversion mod currently being constructed by JoeBlo. RA2: Backlash (more more commonly referred to as simply Backlash) is a standalone RA2 version that amps up the damage, speed and power of motors, drive, weapons, etc and reduces the HP and fracture of everything, thus making it really destructive.
General Rules/ Guidelines
general rules: rules as in how the norm will be excepted, for example DSL is always excepted as realism unless it is specified different, so...
the game is focused on spinner robots, thus the only possible robots to build with the parts are..
- HS
- VS
- Shell Spinner
- Drum
- Full Body Drum
- FS
- TS
- SnS
- Rammer
Realistic rules (making a robot that would act or is buildable in real life) will also be included
Weight Classes
- Lightweight < 249kg
- Middleweight 250kg - 399kg
- Heavyweight 400kg - 800kg
- Superheavyweight 800kg - 1200kg
New Game Modes
Mayhem Match, replacing the custom match selection in exhibition that was present in DSL, Mayhem Mode is a sumo match on a small Platform with no walls, The arena's have hazards that can effect robots at any time and are intend to cause (as the name suggests) Mayhem.
Test Arena Games new mini games are also part of the testing garage area including things like Ice Hockey, Target Shooting and Bowling
Components
- Completed list coming soon*
New Arenas
- Completed list coming soon*
AI Teams
Version 1 will contain only 4 robot teams each consisting of a Lightweight (LW), Middleweight (MW), Heavyweight (HW) and Superheavyweight (SHW). the 2 remaining team slots will be present to allow for later expansion or places for users to AI their own robots without losing the original AI. The AI robots are being constructed by a team of builders selected by JoeBlo, They include; Naryar, R0B0SH4RK, Pwnator, Doomkiller, Craaig, The Ounce and 123savethewhales
Team Name | Team Motto | LW | MW | HW | SHW |
Team 1 | "???" | ??? | ??? | ??? | ??? |
Team 2 | "???" | ??? | ??? | ??? | ??? |
Team 3 | "???" | ??? | ??? | ??? | ??? |
Team 4 | "???" | ??? | ??? | ??? | ??? |
Team 5 | "???" | ??? | ??? | ??? | ??? |
Team 6 | "???" | ??? | ??? | ??? | ??? |
Team 7 | "???" | ??? | ??? | ??? | ??? |
Team 8 | "???" | ??? | ??? | ??? | ??? |
Team 9 | "???" | ??? | ??? | ??? | ??? |
Team 10 | "???" | ??? | ??? | ??? | ??? |
Team 11 | "???" | ??? | ??? | ??? | ??? |
Team 12 | "???" | ??? | ??? | ??? | ??? |
Team 13 | "???" | ??? | ??? | ??? | ??? |
Team 14 | "???" | ??? | ??? | ??? | ??? |
Team 15 | "???" | ??? | ??? | ??? | ??? |
Versions/ Releases
Backlash - First Blood The first public demo featuring some of the original beta 1 parts, AI and an exclusive UI, A direct installable plugin to Standard RA2 with a few steps, the main focus was to trial the class separation idea for parts
Backlash The official release currently set for September 2010
Credits
Project Director - JoeBlo
Technical Supports/ Info - Madiaba, Serge
Arenas - JoeBlo, Madiaba, Serge with special mention to Lu-Tze
Components - JoeBlo, Darkrat, Serge, Madiaba with special mentions to Clickbeetle, Lu-Tze & AW
Component Balancing - JoeBlo, 123savethewhales
UI - JoeBlo with special mention to Madiaba for some GIB coding work.
AI Robots/ Teams - JoeBlo, Naryar, R0B0SH4RK, Pwnator, Doomkiller & Craaig
AI Coding - JoeBlo, Madiaba with special mentions to.. *whoever I steal pythons from when the time comes*
A Big Thank-you to all that are helping towards this project without you it wouldn't be possible.