Difference between revisions of "Red Tide VI"

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! Tournament wins:
 
! Tournament wins:
| Battle 1: Beats [[Interventionism  2.0]] 2-1, Battle 3: Beats [[ByeyE]] 3-0, Battle 4: Beat [[Slasher]] 2-1
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| Battle 1: Beats [[Interventionism  2.0]] 2-1 (1 WBP, 1 KO), Battle 3: Beats [[ByeyE]] 3-0 3 KOs), Battle 4: Beat [[Slasher]] 2-1 (2 KOs)
 
|-
 
|-
 
! Tournament Losses:
 
! Tournament Losses:
| Battle 2: Loses to [[Hazardous Contraption]] 3-0, Battle 5: Loses to [[Smitemare 8]] 3-0
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| Battle 2: Loses to [[Hazardous Contraption]] 3-0 (Nothing), Battle 5: Loses to [[Smitemare 8]] 3-0 (Nothing)
 
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! Trivia:
 
! Trivia:
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'''Red Tide VI''' was a Middleweight [[drum]] bot built by [[Firebeetle]] for BBEANS 4. It was Firebeetle's fourth try at BBEANS, and had an okay showing with Red Tide VI, the sixth in the series of Red Tides. Red Tide VI's design was to trap a bot in the fron on the wedges and taz wedge, and grind them until a KO. The fight against Interventionism 2.0 was one of the most boring fights EVER.  The bots were locked in a stalemate for most of all 3 matches, except for a late, last minute KO for Red Tide. Firebeetle is one of two groups of siblings (with Clickbeetle) that fought in BBEANS 4. The other was [[Phlox]] and [[Barbie]]. Firebeetle is ranked 8th in BBEANS standings.
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'''Red Tide VI''' was a Middleweight [[drum]] bot built by [[Firebeetle]] for BBEANS 4. It was Firebeetle's fourth try at BBEANS, and had an okay showing with Red Tide VI, the sixth in the series of Red Tides. Red Tide VI's design was to trap a bot in the fron on the wedges and taz wedge, and grind them until a KO. The fight against Interventionism 2.0 was one of the most boring fights EVER.  The bots were locked in a stalemate for most of all 3 matches, except for a late, last minute KO for Red Tide. After being KOed 3 times by HazCon and knocked out of the Winner's Bracket, Red Tide VI made a run in the Loser's Bracket, first taking down ByeyE with a KO in three straight matches, and after that taking 2 of 3 from Slasher, by sneaking around its side twice and KOing it. Red Tide VI was finally knocked out of the tournament after being punted around for nearly a whole match by Smitemare 8. Firebeetle competed in BBEANS 1 with [[Sadrabbit]], BBEANS 2 with [[Blue Moon]], BBEANS 3 with [[Pillar of Fire]], and won BBEANS 5 with [[Seism 13]], and is ranked 8th in BBEANS standings.
  
  

Revision as of 07:13, 26 February 2010

Red Tide VI
Red Tide VI.jpg

Red Tide VI Pic 2.jpg

Builder: Firebeetle
Weight class: Middleweight
Weapon: Eight Hypno Teeth on a drum
Weapon power: Perm 80
Drive: 2 TWM3R motors
Armor: 5 MM Plastic
Awards: None
Tournament wins: Battle 1: Beats Interventionism 2.0 2-1 (1 WBP, 1 KO), Battle 3: Beats ByeyE 3-0 3 KOs), Battle 4: Beat Slasher 2-1 (2 KOs)
Tournament Losses: Battle 2: Loses to Hazardous Contraption 3-0 (Nothing), Battle 5: Loses to Smitemare 8 3-0 (Nothing)
Trivia: Red Tide VI had the only Hypno Teeth in BBEANS 4.

Red Tide VI was a Middleweight drum bot built by Firebeetle for BBEANS 4. It was Firebeetle's fourth try at BBEANS, and had an okay showing with Red Tide VI, the sixth in the series of Red Tides. Red Tide VI's design was to trap a bot in the fron on the wedges and taz wedge, and grind them until a KO. The fight against Interventionism 2.0 was one of the most boring fights EVER. The bots were locked in a stalemate for most of all 3 matches, except for a late, last minute KO for Red Tide. After being KOed 3 times by HazCon and knocked out of the Winner's Bracket, Red Tide VI made a run in the Loser's Bracket, first taking down ByeyE with a KO in three straight matches, and after that taking 2 of 3 from Slasher, by sneaking around its side twice and KOing it. Red Tide VI was finally knocked out of the tournament after being punted around for nearly a whole match by Smitemare 8. Firebeetle competed in BBEANS 1 with Sadrabbit, BBEANS 2 with Blue Moon, BBEANS 3 with Pillar of Fire, and won BBEANS 5 with Seism 13, and is ranked 8th in BBEANS standings.


What Clickbeetle listed as Strengths and Weaknesses are:

Strengths: Traps and grinds bots

Weakness Only partially invertible