Difference between revisions of "Flying Sheep"
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(I actually think it might have 27 axes because if you look at the arm on the right it only has 6 instead of 7 like the rest :O) |
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− | Flying Sheep has to be one of the coolest designs in the entire pack. It uses the Trinity Glitch to spin really fast and fly straight up in the air and if it hits you, be prepared to take a lot of damage. I wouldn't really consider it a robot to be afraid of because it always hits walls and ends up breaking all of its axes. | + | Flying Sheep has to be one of the coolest designs in the entire pack. It uses the Trinity Glitch to spin really fast and fly straight up in the air and if it hits you, be prepared to take a lot of damage. I wouldn't really consider it a robot to be afraid of because it always hits walls and ends up breaking all of its axes, and even still, it has a tendency to fly straight out of arenas with OOTA KO capabilities. |
Revision as of 05:13, 12 June 2010
Builder: | Starcore |
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Weight class: | Heavyweight |
Weapon: | 28 Axes and 4 Ice picks |
Weapon power: | Drive and 4 pistons |
Drive: | 2 Hp Z-Teks |
Armor: | DSA |
Flying Sheep has to be one of the coolest designs in the entire pack. It uses the Trinity Glitch to spin really fast and fly straight up in the air and if it hits you, be prepared to take a lot of damage. I wouldn't really consider it a robot to be afraid of because it always hits walls and ends up breaking all of its axes, and even still, it has a tendency to fly straight out of arenas with OOTA KO capabilities.