Difference between revisions of "Quick data for beginners"
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*All weapons have pretty much the same damage values. This makes heavier ones useless. | *All weapons have pretty much the same damage values. This makes heavier ones useless. | ||
− | + | Battery data | |
*Batteries can only output so much power at a time: | *Batteries can only output so much power at a time: | ||
Blackvolt: 800 units | Blackvolt: 800 units | ||
Nifty: 400 units | Nifty: 400 units | ||
Violet: 100 units | Violet: 100 units | ||
+ | |||
+ | Motor data | ||
*All motors consume a certain amount of power, and will run slower and weaker when underpowered: | *All motors consume a certain amount of power, and will run slower and weaker when underpowered: | ||
HP Z-tek: 400 units | HP Z-tek: 400 units |
Revision as of 05:20, 16 December 2007
- Almost all components, exception made for extenders(200hp) and razor tips(500hp), have 1000 hitpoints
- All weapons have pretty much the same damage values. This makes heavier ones useless.
Battery data
- Batteries can only output so much power at a time:
Blackvolt: 800 units Nifty: 400 units Violet: 100 units
Motor data
- All motors consume a certain amount of power, and will run slower and weaker when underpowered:
HP Z-tek: 400 units Z-tek: 200 units Redbird: 140 units Right angle: 80 units DDT: 500 units Snapper: 300 units
Chassis data:
- The lowest chassis height(above the lower limit) for placing components is:
Z-teks: 5pixels Snappers: 6pixels Blackvolt + motherboard on it: 4pixels