Difference between revisions of "Quick data for beginners"
Jump to navigation
Jump to search
Line 2: | Line 2: | ||
*All weapons have pretty much the same damage values. This makes heavier ones useless. | *All weapons have pretty much the same damage values. This makes heavier ones useless. | ||
**Dats not true! Momentum is speed * weight | **Dats not true! Momentum is speed * weight | ||
− | + | :<math>E_k = \frac{1}{2}mv^2</math> | |
*Batteries can only output so much power at a time: | *Batteries can only output so much power at a time: | ||
Blackvolt: 800 units | Blackvolt: 800 units |
Revision as of 00:38, 10 November 2007
- Almost all components, exception made for extenders(200hp) and razor tips(500hp), have 1000 hitpoints
- All weapons have pretty much the same damage values. This makes heavier ones useless.
- Dats not true! Momentum is speed * weight
- <math>E_k = \frac{1}{2}mv^2</math>
- Batteries can only output so much power at a time:
Blackvolt: 800 units Nifty: 400 units Violet: 100 units
- All motors consume a certain amount of power, and will run slower and weaker when underpowered:
HP Z-tek: 400 units Z-tek: 200 units Redbird: 140 units Right angle: 80 units DDT: 500 units Snapper: 300 units