Difference between revisions of "Flying Sheep"
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− | Flying Sheep has to be one of the coolest designs in the entire pack. It uses the Trinity Glitch to spin really fast and fly straight up in the air and if it hits you, be prepared to take a lot of damage. I wouldn't really consider it a robot to be afraid of because it always hits walls and ends up breaking all of its axes, and even still, it has a tendency to fly straight out of arenas with OOTA KO capabilities. | + | Flying Sheep is one of the two [[Trinity Flier]]s of the starcore AI pack, and has to be one of the coolest designs in the entire pack. It uses the Trinity Glitch to spin really fast and fly straight up in the air and if it hits you, be prepared to take a lot of damage. I wouldn't really consider it a robot to be afraid of because it always hits walls and ends up breaking all of its axes, and even still, it has a tendency to fly straight out of arenas with OOTA KO capabilities. |
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+ | [[Category:Robots from Starcore]] |
Revision as of 07:07, 29 September 2010
Builder: | Starcore |
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Weight class: | Heavyweight |
Weapon: | 28 Axes and 4 Ice picks |
Weapon power: | Drive and 4 pistons |
Drive: | 2 Hp Z-Teks |
Armor: | DSA |
Flying Sheep is one of the two Trinity Fliers of the starcore AI pack, and has to be one of the coolest designs in the entire pack. It uses the Trinity Glitch to spin really fast and fly straight up in the air and if it hits you, be prepared to take a lot of damage. I wouldn't really consider it a robot to be afraid of because it always hits walls and ends up breaking all of its axes, and even still, it has a tendency to fly straight out of arenas with OOTA KO capabilities.