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| − | [[Image:RFSAI2004.png|300px|thumb|right|Promotional "poster" for RFS AI Pack V1.5 (circa 2004).]]The '''RFS AI Pack''' is an encompassing name for a trilogy (and soon to be quadrilogy) of supplemental all-stock AI created by [[Radio F Software]] (aka RFS, Dracophile) for the Robot Arena 2 game. It is considered to be a groundbreaking AI pack because the original restrictions of the game allowed only 15 AI teams with 3 robots per team. Throughout the first three installments of the AI pack each one built upon a specific part of the game beginning first with the replacement of the stock AI, followed up by extending the AI allotment of robots to 6 per team, and finally by extended the AI allotment of teams to 30 from 15. 30 teams was decided upon because it was a simple doubling of the existing amount, theoretically the number of teams could go on endlessly so long as it was coded correctly. | + | [[Image:RFSAI2004.png|250px|thumb|right|Promotional "poster" for RFS AI Pack V1.5 (circa 2004).]]The '''RFS AI Pack''' is an encompassing name for a trilogy (and soon to be quadrilogy) of supplemental all-stock AI created by [[Radio F Software]] (aka RFS, Dracophile) for the Robot Arena 2 game. It is considered to be a groundbreaking AI pack because the original restrictions of the game allowed only 15 AI teams with 3 robots per team. Throughout the first three installments of the AI pack each one built upon a specific part of the game beginning first with the replacement of the stock AI, followed up by extending the AI allotment of robots to 6 per team, and finally by extended the AI allotment of teams to 30 from 15. 30 teams was decided upon because it was a simple doubling of the existing amount, theoretically the number of teams could go on endlessly so long as it was coded correctly. |
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| | The designs featured in the pack, originally released in 2003 and 2004 (V1.0 and V1.2 in late 2003 and V1.5 in early 2004) ranged from moderately well received to indifference. The pack encompassed a number of realistic designs with very few "abuses" of what cannot be constructed realistically should someone have the desire to do so. Many claim this design feature is the pack's biggest shortcoming because of the lack of challenge for experienced and seasoned Robot Arena 2 players, but creator RFS claims this is its biggest strong point because it's marketed towards beginner players who aren't familiar with advanced building levels in the game. | | The designs featured in the pack, originally released in 2003 and 2004 (V1.0 and V1.2 in late 2003 and V1.5 in early 2004) ranged from moderately well received to indifference. The pack encompassed a number of realistic designs with very few "abuses" of what cannot be constructed realistically should someone have the desire to do so. Many claim this design feature is the pack's biggest shortcoming because of the lack of challenge for experienced and seasoned Robot Arena 2 players, but creator RFS claims this is its biggest strong point because it's marketed towards beginner players who aren't familiar with advanced building levels in the game. |
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| | The RFS AI Pack series held the rank of being the most downloaded AI pack ever (according to the download counters on [[RA Reborn]]), and several pirated copies of Robot Arena 2 that were once available for download online featured the game pre-patched with V1.5 of the RFS AI Pack. Ultimately, though, the RFS AI Pack lost its rank of "most downloads" to the more formiddable AI pack(s) created by [[Starcore]], who cited Radio F Software among his inspirations for wanting to get involved with AI creations of his own and was given permission to use the special files to allow for more teams and robots. | | The RFS AI Pack series held the rank of being the most downloaded AI pack ever (according to the download counters on [[RA Reborn]]), and several pirated copies of Robot Arena 2 that were once available for download online featured the game pre-patched with V1.5 of the RFS AI Pack. Ultimately, though, the RFS AI Pack lost its rank of "most downloads" to the more formiddable AI pack(s) created by [[Starcore]], who cited Radio F Software among his inspirations for wanting to get involved with AI creations of his own and was given permission to use the special files to allow for more teams and robots. |
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| − | History of RFS AI Pack installments: | + | [[Image:RFSAIP Torrent.JPG|250px|thumb|right|Screenshot of an RA2 torrent pre-patched with the RFS AI Pack.]]History of RFS AI Pack installments: |
| − | *'''Version 1.0''': Released (TBA) | + | *'''Version 1.0''': Released Q4 2003 |
| − | *'''Version 1.2''': Released (TBA) | + | *'''Version 1.2''': Released Q4 2003 |
| − | *'''Version 1.5''': Released (TBA) | + | *'''Version 1.5''': Released Q1 2004 |
| | *'''Version 1.7''': Previously canceled, announced release date Q1 2010. | | *'''Version 1.7''': Previously canceled, announced release date Q1 2010. |
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| | ==Personnel== | | ==Personnel== |
| − | *[[Radio F Software]] - Lead Designer, Main AI-ing | + | *[[Radio F Software]] - Lead Designer, Main AI-ing[[Image:RFSdead.JPG|198px|thumb|right|"dead.jpg", an example of one of the many hidden images in the AI pack.]] |
| | *[[TheDisturbedOne]] - Support Programming | | *[[TheDisturbedOne]] - Support Programming |
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| | Despite what RFS claims there are "secrets" hidden in two of the three available AI packs. | | Despite what RFS claims there are "secrets" hidden in two of the three available AI packs. |
| | *'''V1.0''': No hidden secrets. | | *'''V1.0''': No hidden secrets. |
| − | *'''V1.2''': C:\Program Files\Robot Arena 2\AI\NOT A SECRET!!! contains various media including a Bahamut dragon graphic, a MIDI version of Green Day's "Basketcase", and an interactive sandwich maker game. | + | *'''V1.2''': C:\Program Files\Robot Arena 2\Secret contains the pack's readme file as well as some pictures from SomethingAwful.com and a tribute picture to one of RFS' friends. |
| − | *'''V1.5''': C:\Program Files\Robot Arena 2\Secret contains the pack's readme file as well as some pictures from SomethingAwful.com and a tribute picture to one of RFS' friends.
| + | *'''V1.5''': C:\Program Files\Robot Arena 2\AI\NOT A SECRET!!! contains various media including a Bahamut dragon graphic, a MIDI version of Green Day's "Basketcase", an optical illusion program, and an interactive sandwich maker game. |
| | *'''V1.7''': TBA | | *'''V1.7''': TBA |