Difference between revisions of "Catfish"

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(Flail Shell Spinners can do it without hitting the flipper segment.)
 
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[[Image:W11.PNG]]
 
[[Image:W11.PNG]]
  
Arguably one of the best DSL AI lightweights, mostly because of its resistance to attacks, and can usually outlast its oponents. The hammers are very hard to remove against other LW's, and the only feasible way is to get a hit on the flipper segment behind them.
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Arguably one of the best DSL AI lightweights, mostly because of its resistance to attacks, and can usually outlast its opponents. The hammers are very hard to remove against other LW's, and the easiest way is to get a hit on the flipper segment behind them.
  
 
However, you can beat him easily if you avoid it's main weapons.
 
However, you can beat him easily if you avoid it's main weapons.
  
 
[[Category:Stock AI]]
 
[[Category:Stock AI]]

Latest revision as of 18:54, 2 August 2009

Catfish
Team/Creator: The Good ol' Boys
Weight Class: Lightweight
Type: Rammer



CatFish is a lightweight rammer on team The Good Ol' Boys.

Redbird drive, powered by a supervolt and pink battery, aluminum armor.

One of the worst lightweights, but one of the best rammers. It isn't invertible, only has 2 iron spikes for weapons, and has a big chassis which = big target.

W12.PNG

The DSL version of Catfish is a (pretty slow) rammer called Hammerhead Shark.

W11.PNG

Arguably one of the best DSL AI lightweights, mostly because of its resistance to attacks, and can usually outlast its opponents. The hammers are very hard to remove against other LW's, and the easiest way is to get a hit on the flipper segment behind them.

However, you can beat him easily if you avoid it's main weapons.