Difference between revisions of "Bridge of Doom"

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The Bridge of Doom can be a test of a bot's drive train with the inclines of the pit as well as the bridge. The bridge can also be a major, yet passive hazard possibly flipping robots over if they are knocked off and causing trouble for taller bots who could get stuck under the bridge. There are also four flame throwers in the ceiling at the sides of the arena which can give a nasty shock to robots who drive underneath them.  
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{{Infobox_Arena
[[Image:BridgeOfDoom.JPG]]
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| name=Bridge of Doom
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| image=[[Image:bridge_preview.png]]
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| description="Travel across the bridge to reach your opponent, but watch out for the flame hazards in the corners of the arena."
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| gmode=Combat
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| custom=no
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| hazards=4
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| pits=no
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| oota=no
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| cams=4
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| watchs=2
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| statics=2
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| names=bridge
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}}
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The Bridge of Doom is a standard combat [[arena]] packaged with the original version of Robot Arena 2.  It is rectangular arena with a bridge running over a trench that spans the width of the arena.
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== Overview ==
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The Bridge of Doom is one of RA2's more elaborate arenas.  It consists of a rectangular playing area with a large trench running through the center of the arena.  This trench is traversed by a narrow [[hazards#ramps|bridge]], lending the arena its namesake. The trench can be entered on either side of the arena by passing under an overhang area with [[hazards#flamethrowers|flamethrowers]] mounted in the ceilings.  This creates three pinch points at the bridge and the two edges of the trench, while the starting areas on either side of the trench are flat and open.
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The Bridge of Doom is not as popular as more basic arenas such as the [[Combat Arena]].  [[AI]]'s have a difficult time making it through the arena's pinch points, especially crossing over the bridge.  In addition, the arena's obstacle make it difficult for most stock robots to navigate. Most competition-level stock robots have little to no ground clearance and long [[Wedge designs|wedges]], which means they can easily get stuck on the bridge or the ramps entering the trench.
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== Gallery ==
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<gallery>
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file:bridge_preview.png|The preview image for the Bridge of Doom.
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file:BridgeOfDoom.JPG|An in-game view of the Bridge of Doom, better showing the ceiling-mounted flamethrowers.
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</gallery>
  
 
[[Category:Stock Arenas]]
 
[[Category:Stock Arenas]]

Latest revision as of 15:48, 29 January 2013

Bridge of Doom
File:Bridge preview.png
"Travel across the bridge to reach your opponent, but watch out for the flame hazards in the corners of the arena."
Creator: Infogrames
Category: Combat
Custom: no
Hazard Count: 4
Pit(s): no
OOTA Area: no
Technical Specs
Cameras: 4 (2 watch, 2 static)
Other Names: bridge

The Bridge of Doom is a standard combat arena packaged with the original version of Robot Arena 2. It is rectangular arena with a bridge running over a trench that spans the width of the arena.

Overview

The Bridge of Doom is one of RA2's more elaborate arenas. It consists of a rectangular playing area with a large trench running through the center of the arena. This trench is traversed by a narrow bridge, lending the arena its namesake. The trench can be entered on either side of the arena by passing under an overhang area with flamethrowers mounted in the ceilings. This creates three pinch points at the bridge and the two edges of the trench, while the starting areas on either side of the trench are flat and open.

The Bridge of Doom is not as popular as more basic arenas such as the Combat Arena. AI's have a difficult time making it through the arena's pinch points, especially crossing over the bridge. In addition, the arena's obstacle make it difficult for most stock robots to navigate. Most competition-level stock robots have little to no ground clearance and long wedges, which means they can easily get stuck on the bridge or the ramps entering the trench.

Gallery