Difference between revisions of "Normals"

From RA2Wiki
Jump to navigation Jump to search
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
Normals refer to a weapon in Robot Arena 2 that has parts that does no damage to an opponent. Because of this fact, weapons that have huge normals could really hinder the full destructiveness of a bot, since they have a greater chance of not damaging then bots that have no normals on their weapons.
+
Normals refer to a weapon special statistic in Robot Arena 2 - a normal'ed weapon has parts that does no damage to an opponent. Because of this fact, weapons that have normals usually hinder the full destructiveness of a bot, since they have a greater chance of not damaging then bots that have no normals on their weapons.
 +
 
 +
Normals can be either single-sided or double-sided. A single-sided normal makes only damage in one direction, a double sided in 2.
  
 
==Examples of parts that have normals==  
 
==Examples of parts that have normals==  
  
Stock:
+
'''STOCK'''
 +
 
 +
 
 +
SINGLE SIDED
 +
 
 +
 
 +
[[Pole Spike]] (only deals damage with the tip)
 +
 
 +
[[Blade]] (only deals damage with the large side of the blade)
 +
 
 +
[[Pointy Tip]] (only deals damage with the tip)
 +
 
 +
[[Axe Head]] (only deals damage with the edge of the axe)
 +
 
 +
[[Bear Claw]] (only deals damage with the claws' sharp end)
 +
 
 +
[[Samurai Sword]] (only deals damage with the sharp edge of the sword)
 +
 
 +
 
 +
DOUBLE SIDED
 +
 
 +
 
 +
[[Fireman's Axe]] (deals same damage with both edge and rear spike)
 +
 
 +
[[Battle Axe]] (deals damage with both axles)
 +
 
 +
[[Mower Blade]] (deals damage with the sharp edges, not the long flat part)
 +
 
 +
[[Sawblade]] (only deals damage with the edge)
 +
 
 +
[[Chewblade]] (same)
 +
 
 +
[[Ninja star]](same)
  
[[Pole Spike]]
 
*[[NMI]]
 
*NMI
 
*NMI
 
  
DSL:
 
  
*NMI
+
'''DSL'''
*NMI
 
*NMI
 

Latest revision as of 05:45, 14 September 2010

Normals refer to a weapon special statistic in Robot Arena 2 - a normal'ed weapon has parts that does no damage to an opponent. Because of this fact, weapons that have normals usually hinder the full destructiveness of a bot, since they have a greater chance of not damaging then bots that have no normals on their weapons.

Normals can be either single-sided or double-sided. A single-sided normal makes only damage in one direction, a double sided in 2.

Examples of parts that have normals

STOCK


SINGLE SIDED


Pole Spike (only deals damage with the tip)

Blade (only deals damage with the large side of the blade)

Pointy Tip (only deals damage with the tip)

Axe Head (only deals damage with the edge of the axe)

Bear Claw (only deals damage with the claws' sharp end)

Samurai Sword (only deals damage with the sharp edge of the sword)


DOUBLE SIDED


Fireman's Axe (deals same damage with both edge and rear spike)

Battle Axe (deals damage with both axles)

Mower Blade (deals damage with the sharp edges, not the long flat part)

Sawblade (only deals damage with the edge)

Chewblade (same)

Ninja star(same)


DSL