Difference between revisions of "Electric Arena"
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− | + | {{Infobox_Arena | |
+ | | name=Electric Arena | ||
+ | | image=[[Image:dm_electric_preview.png]] | ||
+ | | description="You may want to watch out for the metal grid in the center of the arena. Getting caught there at the wrong time could be a shocking experience." | ||
+ | | gmode=Combat | ||
+ | | custom=no | ||
+ | | hazards=1 (plus 2 non-operational buttons) | ||
+ | | pits=no | ||
+ | | oota=no | ||
+ | | cams=3 | ||
+ | | watchs=2 | ||
+ | | statics=1 | ||
+ | | names=electric | ||
+ | }} | ||
− | It is | + | The Electric Arena is a standard combat [[arena]] packaged with the original version of Robot Arena 2. It is rectangular arena with beveled edges and a large electric grid in the center. |
+ | |||
+ | == Overview == | ||
+ | |||
+ | The Electric Arena is a fairly basic arena with regards to layout. It is rectangular in shape with labeled starting positions on each side of the arena. In its center is a large [[hazards#electric_grid|electric grid]] which shocks robots that drive over it. On two opposite corners of the arena, there are large red buttons surrounded by hazard stripes. While the [[announcer]] alludes to the fact that they are used to activate the center grid, this feature was likely cut from the game and these buttons serve no such purpose. Oddly, they do act like very weak [[hazards#wall_spikes|wall spikes]] and inflict a small amount of damage when hit. | ||
+ | |||
+ | The Electric Arena is popular among [[tournament]] hosts, and is probably the most widely used stock arena next to the [[Combat Arena]]. With [[hazards]] disabled, the arena functions as a flat, unobstructed playing area. It is comparatively much larger than the combat arena and features beveled walls which make it more difficult for robots to get cornered. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | file:dm_electric_preview.png|The preview image for the Electric Arena. The version shown in the preview has better lighting and different wall textures. | ||
+ | file:ElectricArena.JPG|A top-down view of the arena, showing all of its important features. | ||
+ | </gallery> | ||
− | |||
[[Category:Stock Arenas]] | [[Category:Stock Arenas]] |
Latest revision as of 14:32, 22 April 2013
File:Dm electric preview.png | ||
"You may want to watch out for the metal grid in the center of the arena. Getting caught there at the wrong time could be a shocking experience." | ||
Creator: | Infogrames | |
---|---|---|
Category: | Combat | |
Custom: | no | |
Hazard Count: | 1 (plus 2 non-operational buttons) | |
Pit(s): | no | |
OOTA Area: | no | |
Technical Specs | ||
Cameras: | 3 (2 watch, 1 static) | |
Other Names: | electric |
The Electric Arena is a standard combat arena packaged with the original version of Robot Arena 2. It is rectangular arena with beveled edges and a large electric grid in the center.
Overview
The Electric Arena is a fairly basic arena with regards to layout. It is rectangular in shape with labeled starting positions on each side of the arena. In its center is a large electric grid which shocks robots that drive over it. On two opposite corners of the arena, there are large red buttons surrounded by hazard stripes. While the announcer alludes to the fact that they are used to activate the center grid, this feature was likely cut from the game and these buttons serve no such purpose. Oddly, they do act like very weak wall spikes and inflict a small amount of damage when hit.
The Electric Arena is popular among tournament hosts, and is probably the most widely used stock arena next to the Combat Arena. With hazards disabled, the arena functions as a flat, unobstructed playing area. It is comparatively much larger than the combat arena and features beveled walls which make it more difficult for robots to get cornered.
Gallery
- Dm electric preview.png
The preview image for the Electric Arena. The version shown in the preview has better lighting and different wall textures.