Difference between revisions of "Rule of Seven"
(Created page with 'The "Rule of 7" is one of the building limitations of RA2 building : you can't possibly build a bot that has more than 7 components in a row (It can be broken with BFE however). …') |
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− | The "Rule of 7" is one of the building limitations of RA2 building : you can't | + | The "Rule of 7" is one of the building limitations of RA2 building : without mods to the exe file or [[BFE]], you can't build a bot that has more than 7 components in a row. It was most likely implemented in the game to reduce lag from huge setups on a single anchor. |
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+ | In May 2016, [[Serge]] released a new exe file for the game, [https://gametechmods.com/forums/index.php?topic=18939 Robot Arena 2: Component Freedom] which allows you to freely bypass the Rule of Seven in game. | ||
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+ | ==Examples of Rule of Seven== | ||
Example - you put a baseplate anchor on your chassis, an extender on it, another extender attached on that extender, and repeat this 4 times. The game won't let you attach another component to the last 6th extender, because the setup has 7 components in a row (Anchor-Extender-Extender-Extender-Extender-Extender-Extender) | Example - you put a baseplate anchor on your chassis, an extender on it, another extender attached on that extender, and repeat this 4 times. The game won't let you attach another component to the last 6th extender, because the setup has 7 components in a row (Anchor-Extender-Extender-Extender-Extender-Extender-Extender) | ||
− | Another more practical example is the setup on a 36-weapon HS. It is | + | Another more practical example is the setup on a 36-weapon HS. It is typically: |
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Snapper II - Extender - HP Z-tek -Tribar - 20cm round extender- 20cm round extender - Mace(or iron spike) | Snapper II - Extender - HP Z-tek -Tribar - 20cm round extender- 20cm round extender - Mace(or iron spike) | ||
That means: one of the limitations of building a classic 36-iron (or mace) is the need to attach all weapon motors on the direct extender attached to the snapper, the other remaining AP can be used for the drive motors. | That means: one of the limitations of building a classic 36-iron (or mace) is the need to attach all weapon motors on the direct extender attached to the snapper, the other remaining AP can be used for the drive motors. | ||
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+ | [[Category:Forums Terminology]] |
Latest revision as of 11:46, 1 May 2016
The "Rule of 7" is one of the building limitations of RA2 building : without mods to the exe file or BFE, you can't build a bot that has more than 7 components in a row. It was most likely implemented in the game to reduce lag from huge setups on a single anchor.
In May 2016, Serge released a new exe file for the game, Robot Arena 2: Component Freedom which allows you to freely bypass the Rule of Seven in game.
Examples of Rule of Seven
Example - you put a baseplate anchor on your chassis, an extender on it, another extender attached on that extender, and repeat this 4 times. The game won't let you attach another component to the last 6th extender, because the setup has 7 components in a row (Anchor-Extender-Extender-Extender-Extender-Extender-Extender)
Another more practical example is the setup on a 36-weapon HS. It is typically: Snapper II - Extender - HP Z-tek -Tribar - 20cm round extender- 20cm round extender - Mace(or iron spike)
That means: one of the limitations of building a classic 36-iron (or mace) is the need to attach all weapon motors on the direct extender attached to the snapper, the other remaining AP can be used for the drive motors.