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1,205 bytes added ,  15:37, 24 February 2009
New page: Mauler Dancing happens when a robot has a fast spinning weapon, and loses a part of it weapon. The bot begins to wobble, and then can fall on it's side, and sort of lifts off the ground (u...
Mauler Dancing happens when a robot has a fast spinning weapon, and loses a part of it weapon. The bot begins to wobble, and then can fall on it's side, and sort of lifts off the ground (usually balancing on one wheel).

A heavier form of Mauler Dancing is spikeball mode, when the bot goes wild after a particularly violent Mauler Dance and it bounces everywhere uncontrollably in the arena, effectively seeming like a ball of spikes. And the bot will stay that way until you stop spinnng. Mauler Dancing is caused by the centrifugal force acting on an unbalanced fast-spinning weapon.

Mauler dancing is an issue on [[HS]]s. The more spinners and weapon heads you have, the milder the Mauler Dance is. But if you lose one of your weapon head on a [[LW]] with only one spinner, be prepared to the spikeball mode.

To get a Mauler Dance, just rip off one of [[Tornado]]'s sledgehammers or one of [[Berserker]]'s axes.


Similar stability issues are also a prbolem on [[VS]]s, when a weapon imabalance causes the VS to skake vertically . This renders your wedge useless, messes up your driving, ruins your stability, makes landing a hit with your weapon difficult, and can make you lose the fight easily.
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