676 bytes added
, 13:47, 29 November 2008
Real examples: El Diablo, Little Drummer Boy
Game Examples: None
Drums are similar to disc [[VS]], but with smaller weapons. In [[DSL]], there is a special drum component, making drums more common than in Stock. In [[Stock]], they can be achieved by attaching round extenders perpendicularly to a small disc, and attaching many weapons on it.
Drums are not very easy to do, but do pretty good damage, have very fast spinup time and resilient weapons. Also contrarly to [[VS]], they have a wide attack radius, often covering most (if not all) of your bot's front.
Best example of this design is [[Drumblebee]] in stock, and (not best, but still good) [[Red Tide VI]] in DSL.