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| | [F1]: Pauses game and shows the current wire controls | | [F1]: Pauses game and shows the current wire controls |
| | [F2]: Orbit camera. defaults to just behind the robot; use left mouse button | | [F2]: Orbit camera. defaults to just behind the robot; use left mouse button |
| − | (right button in test area) to change the camera's angle and mouse wheel
| + | (right button in test area) to change the camera's angle and mouse wheel |
| − | to zoom in and out.
| + | to zoom in and out. |
| | [F3]: Stationary camera. ("Blimp cam") | | [F3]: Stationary camera. ("Blimp cam") |
| | [F4]: Watch camera (camera automatically tracks and follows bot) | | [F4]: Watch camera (camera automatically tracks and follows bot) |
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| | | | |
| | Triangles: Wedges, Spinners, Spears | | Triangles: Wedges, Spinners, Spears |
| − | Triangular wedges become a bit of a plow shape. This becomes useful in
| + | Triangular wedges become a bit of a plow shape. This becomes useful in |
| | tabletop matches. Some spinners opt to place their weapon head as close to the | | tabletop matches. Some spinners opt to place their weapon head as close to the |
| | apex of the triangle and the drive wheels at the other corners. This often | | apex of the triangle and the drive wheels at the other corners. This often |
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| | T-shapes: Rams, Hammers, Spears, Thwacks | | T-shapes: Rams, Hammers, Spears, Thwacks |
| − | If the front is the top of the "T," it makes a good shape to setup a
| + | If the front is the top of the "T," it makes a good shape to setup a |
| | ramming surface. The drive motors are wheels are then mounted behind that, | | ramming surface. The drive motors are wheels are then mounted behind that, |
| | fairly protected. Thwacks, of course, may set up in the opposite orientation, | | fairly protected. Thwacks, of course, may set up in the opposite orientation, |