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==AON & BBEANS==
 
==AON & BBEANS==
 
AON (managed by [[Alphasim]]) and [[BBEANS]] (managed by [[Clickbeetle]]) are two unique forms of tournaments that the creators claim "eliminates lag". This is accomplished by giving AI code to every robot that is entered and running the fights on the "official" computer. Fights are then taped and displayed online for the contenders to see how their autonomous creations did in combat. Most fights are done in a "best 2 out of 3" format in the event of an accident caused due to the various physics problems in the game. With a lack of online human players in recent months, the majority of tournaments now have shifted to this simpler form of fighting as there is no need to set up convenient times for each player.
 
AON (managed by [[Alphasim]]) and [[BBEANS]] (managed by [[Clickbeetle]]) are two unique forms of tournaments that the creators claim "eliminates lag". This is accomplished by giving AI code to every robot that is entered and running the fights on the "official" computer. Fights are then taped and displayed online for the contenders to see how their autonomous creations did in combat. Most fights are done in a "best 2 out of 3" format in the event of an accident caused due to the various physics problems in the game. With a lack of online human players in recent months, the majority of tournaments now have shifted to this simpler form of fighting as there is no need to set up convenient times for each player.
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=Robots=
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The default robots (AKA [[Stock AI]]) are as follows. Many of the robots have real-life counterparts, usually BattleBots. These are listed in parentheses.
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*[[Red Zone]]
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**Lightweight: [[Scout]] (None)
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**Middleweight: [[ALARM]] (None)
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**Heavyweight: [[Sentinel]] (Vlad the Impaler)
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*PREHISTORIC
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**Lightweight: [[Roly Poly]] (None)
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**Middleweight: [[SaberTooth]] (None)
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**Heavyweight: [[Grog, the Warrior]] (None)
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*The Good Ol' Boys
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**Lightweight: [[Catfish]] (None)
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**Middleweight: [[Mud Runner]] (None)
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**Heavyweight: [[BEAR]] (None)
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*Team Dragon
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**Lightweight: [[Ninja]] (None)
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**Middleweight: [[Bushido]] (None)
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**Heavyweight: [[Ronin]] (Alien 2)
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*BLACK STORM
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**Lightweight: [[BOT-204]] (Ankle Biter)
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**Middleweight: [[Devil]] (Timmy)
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**Heavyweight: [[Coal Miner]] (B.O.B.)
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*Team SPARK
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**Lightweight: [[JACKPOT!]] (None)
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**Middleweight: [[The Boxer]] (Cassius Chrome)
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**Heavyweight: [[EMERGENCY]] (Vlad the Impaler)
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*SpikeHeads
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**Lightweight: [[M.A.D.]] (None)
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**Middleweight: [[Dementia]] (None)
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**Heavyweight: [[Little Metal Friend]] (Jaws of Death)
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*North Polers
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**Lightweight: [[MiniBerg]] (Hammertime)
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**Middleweight: [[Iceberg]]  (Hammertime)
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**Heavyweight: [[SnowJob]] (Frostbite)
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*HIGH VOLTAGE
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**Lightweight: [[Flapjack]] (Hexy Jr.)
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**Middleweight: [[BackSlash]] (Biohazard)
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**Heavyweight: [[Wide Load]] (None)
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*Team HEX
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**Lightweight: [[Flame Chopper]] (Shrike)
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**Middleweight: [[LugNut]] (Jack Rabbit)
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**Heavyweight: [[Hanky Panky]] (Bacchus)
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*Team Z
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**Lightweight: [[Berserker]] (YU812)
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**Middleweight: [[Razor]] (None)
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**Heavyweight: [[Eye Poker]] (Monster)
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*SteelYard Dog
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**Lightweight: [[Lil' Dog]] (Double Agent)
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**Middleweight: [[Da Dog]] (Punjar)
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**Heavyweight: [[Big Dog]] (Punjar, Doom Of Babylon)
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*RIOT
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**Lightweight: [[Civil Disobedience]] (None)
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**Middleweight: [[REVENGE]] (M.O.E.)
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**Heavyweight: [[Raptor]] (None)
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*MEGATON
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**Lightweight: [[Stinger]] (None)
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**Middleweight: [[Tornado]] (Mauler)
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**Heavyweight: [[DEADBEAT]] (Deadblow)
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*The Scrappers
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**Lightweight: [[Arc Pounder]] (Herr Gepounden)
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**Middleweight: [[Ripblade]] (Backlash)
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**Heavyweight: [[Backyard Ripper]] (Afterthought)
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There are also six example robots for the player to experiment with when they start the game:
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*The Rookies
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**Middleweight: [[C.R.U.S.H.]] (Deadblow)
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**Lightweight: [[Sting Ray]] (None)
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**Middleweight: [[BOT-CHOY]] (Diesector)
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**Middleweight: [[Forkie]] (None)
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**Middleweight: [[Atom Smasher]] (Splinter)
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**Heavyweight: [[Walrus]] (None)
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There are also three "secret" example bots that can only be seen with the "Import Robot" command.
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*Team n/a
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**Heavyweight: BarberShop Chop (Heavy Metal Noise)
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**Middleweight: Spin Bonker (Ziggo)
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**Middleweight: Tailwhip (Blade Runner)
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=Havoc Explosions and Glitches=
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One of the main reasons behind the game's relative commercial failure was the relative instability of the Havoc physics engine. Several glitches were discovered revolving around the physics engine, and various others happened randomly. The inevitable result were "[[Havok explosion]]s", which often sent robots flying. Additionally, several glitches in the game itself decreased the accuracy of the game. Examples of these glitches included "overlapping", which allowed several components on a robot to take up the same space, and "the chicken glitch", which allowed extremely rapid rotation of an object. These glitches allowed complicated and powerful robots to be made, and quickly became a staple of the community. Additionally, the advent of AAM (advanced attaching method) allowed for even more complex robots. AAM is a technique in which the .gmf file of one component temporarily replaces that of another component. The other component is then placed on a robot, and the .gmf files are returned to normal. The net effect of this is that the builder can place components where it would not normally be possible due to space restrictions. This is normally frowned on by the community, as it creates unbalanced robots and is normally considered "cheating".
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=External links=
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*[http://www.robotarena.com Official Robot Arena 2 Website]
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*[http://ra2dsl.gametechmods.com/ DSL Total Conversion Mod Website]
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*[http://www.gametechmods.com gametechmods.com Home Page]
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*[http://www.rfshq.com/pafiledb/ RA-Reborn Download Database (now hosted on RFSHQ)]
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*[http://beetlebros.gametechmods.com/bbeans/index.htm BBEANS Tournament]
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*[http://gigafrost.webs.com The RA2GE Official Website]
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*[http://www.u4ya.ca/robot.html Dis's RA2 Site]
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*[http://www.gamefaqs.com/computer/doswin/game/589525.html GameFAQs Walkthru]
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[[Category:Robot Arena Series]]

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