Difference between revisions of "Guard Duty"
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(Created page with '{| class="infobox bordered" style="width: 35em; text-align: left; font-size: 95%;" |+ style="font-size: larger;" | '''Guard Duty''' |- | colspan="2" style="text-align:center;" | …') |
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! Weapon: | ! Weapon: | ||
− | | 5 razor tips on a | + | | 5 razor tips on a Small JX burst motor |
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! Weapon power: | ! Weapon power: | ||
− | | Spring loaded Beta (primary), | + | | Spring loaded Beta (primary), Small JX (secondary) |
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! Drive: | ! Drive: | ||
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| colspan="2" style="font-size: smaller;" | {{{footnotes|}}} | | colspan="2" style="font-size: smaller;" | {{{footnotes|}}} | ||
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+ | '''Guard Duty''' is Red Zone's last bot in NAR AI. It was an attempt at making [[Fight or Flight]] more combat-efficient. It sports the same clamping weapon system, but is more damaging due to the 5 razor tips on a more powerful motor. The dual burst setup makes it's flipping power superior to a single Beta burst flipper, but less stable as well. | ||
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+ | In combat it shines in walled arenas, but is near average in the Combat Arena. | ||
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+ | '''Strengths:''' Powerful | ||
+ | |||
+ | '''Weakness:''' Fragile weapons, issues self righting |
Latest revision as of 22:54, 6 October 2009
Builder: | Naryar |
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Weight class: | Heavyweight |
Weapon: | 5 razor tips on a Small JX burst motor |
Weapon power: | Spring loaded Beta (primary), Small JX (secondary) |
Drive: | 2 NPC Fasts |
Armor: | 5 MM Titanium |
Trivia: | Guard Duty is so far the only clamp in NAR AI. |
Guard Duty is Red Zone's last bot in NAR AI. It was an attempt at making Fight or Flight more combat-efficient. It sports the same clamping weapon system, but is more damaging due to the 5 razor tips on a more powerful motor. The dual burst setup makes it's flipping power superior to a single Beta burst flipper, but less stable as well.
In combat it shines in walled arenas, but is near average in the Combat Arena.
Strengths: Powerful
Weakness: Fragile weapons, issues self righting